Crossfade between Submixes on soundclasses.

Hello,

I’ve been searching for this, but all of the posts asking about this have no replies.

I’m working on a situation where when the player presses a button, all of the music in the Music sound class gets a band pass filter and a bit of reverb placed on it.

I was unable to figure out how to override a Sound class’s normal mix with this Submix.

So next I tried just applying Submix effects to the Sound class itself. And then just removing them when the player presses the button again. This kind of worked, but the transition was abrupt.

I have two questions regarding both these methods.

  1. Is there a way to override the Music Sound class’s normal mix with this Submix in Blueprints with a smooth transition?

  2. If that’s not possible, is there a way to apply the Submix effects to a Sound class in Blueprints with a smooth transition?

Thanks!