CrossArkTransfer Override


Im still pretty new to the UE4 modding and iam currently still going though the Wildcard tutorials so please excuse me if i use terms wrong or ask something obvious.

I would like to have a proof of concept if my current idea is going to work out.

Im planning to create a structure which inherits from the Transmitter but ignores the Server-Settings.
So when i set the CrossArkTransfer Settings to player only and no Dino/Item Transfer my structure can still transfer items/dinos.

Why do i want to do that ?
I want the option to force players to kill certain bosses before they can travel freely between servers with items.

After this is my first mod any additional (tips / stuff to watch out for) are appreciated.

Thanks for your time.