Cross Platform Windows & iOS

Hey,

Im trying to create an experience where one person plays in VR and the other person is using an iPad, i want these players to connect to the same multiplayer.

The VR player is the host, and the iPad player connects as a client, i expect this to work on LAN only

So far ive tried 2 approaches and im getting the same error in both, they are as below :-

  1. Create Session & Find then Join Session
  2. Start map as listen server, then make the iPad player use Connect <LocalIP>

For both the methods, the iPad seems to be crashing within a moment of successfully joining the Map, i see a display on the iPad for a brief period, and the player has spawned on the Windows Machine.

The setup seems to be working properly when I test it in PIE on only windows or only mac
I also tried to run it on PIE on a mac and windows ( cross platform ), and i get TravelFailure: LoadMapFailure

iPad Crash logs:

[SPOILER] [FONT=Segoe UI] Incident Identifier: 2138CBDC-4591-4BC4-843E-B593B140041C
CrashReporter Key: 6f921e2868786013483b94e4c17e6a810dabec07
Hardware Model: iPad7,4
Process: UE4Game [636]
Path: /private/var/containers/Bundle/Application/3DF24661-9083-4798-AC33-AA76F3EB6ADD/UE4Game.app/UE4Game
Identifier: AVR.Autovrse.ARWindow
Version: 0.23 (1.0)
Code Type: ARM-64 (Native)
Role: Non UI
Parent Process: launchd [1]
Coalition: AVR.Autovrse.ARWindow [812]

Date/Time: 2019-05-29 11:59:05.0563 +0530
Launch Time: 2019-05-29 11:58:47.7949 +0530
OS Version: iPhone OS 12.1.4 (16D57)
Baseband Version: 5.30.00
Report Version: 104

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Triggered by Thread: 6

Application Specific Information:
abort() called

Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 GraphicsServices 0x00000001a7791584 GSEventRunModal + 100
6 UIKitCore 0x00000001d2344c00 UIApplicationMain + 212
7 UE4Game 0x0000000105420a10 0x104e38000 + 6195728
8 libdyld.dylib 0x00000001a4fd6bb4 start + 4

Thread 1:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0

Thread 2:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0

Thread 3 name: com.apple.uikit.eventfetch-thread
Thread 3:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 Foundation 0x00000001a5f0e494 -[NSRunLoop+ 33940 (NSRunLoop) runMode:beforeDate:] + 300
6 Foundation 0x00000001a5f0e340 -[NSRunLoop+ 33600 (NSRunLoop) runUntilDate:] + 148
7 UIKitCore 0x00000001d24350c4 -[UIEventFetcher threadMain] + 136
8 Foundation 0x00000001a604123c NSThread__start + 1040
9 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
10 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
11 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 4:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0

Thread 5:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0

Thread 6 Crashed:
0 libsystem_kernel.dylib 0x00000001a5123104 __pthread_kill + 8
1 libsystem_pthread.dylib 0x00000001a519f020 pthread_kill$VARIANT$mp + 380
2 libsystem_c.dylib 0x00000001a507ad78 abort + 140
3 UE4Game 0x0000000105981cc4 0x104e38000 + 11836612
4 UE4Game 0x0000000105af161c 0x104e38000 + 13342236
5 UE4Game 0x0000000105aae200 0x104e38000 + 13066752
6 UE4Game 0x0000000105aae0a0 0x104e38000 + 13066400
7 UE4Game 0x000000010860b3dc 0x104e38000 + 58536924
8 UE4Game 0x0000000105558454 0x104e38000 + 7472212
9 UE4Game 0x00000001056e8f4c 0x104e38000 + 9113420
10 UE4Game 0x0000000105d2e9a8 0x104e38000 + 15690152
11 UE4Game 0x0000000105e37c1c 0x104e38000 + 16776220
12 UE4Game 0x00000001072c1810 0x104e38000 + 38311952
13 UE4Game 0x0000000107ab573c 0x104e38000 + 46651196
14 UE4Game 0x000000010759df0c 0x104e38000 + 41312012
15 UE4Game 0x000000010759d64c 0x104e38000 + 41309772
16 UE4Game 0x000000010759ee34 0x104e38000 + 41315892
17 UE4Game 0x00000001075918c4 0x104e38000 + 41261252
18 UE4Game 0x0000000107592c0c 0x104e38000 + 41266188
19 UE4Game 0x0000000107591ce8 0x104e38000 + 41262312
20 UE4Game 0x0000000107870030 0x104e38000 + 44269616
21 UE4Game 0x000000010786e0d8 0x104e38000 + 44261592
22 UE4Game 0x00000001056daf98 0x104e38000 + 9056152
23 UE4Game 0x00000001078bc5e4 0x104e38000 + 44582372
24 UE4Game 0x00000001077a567c 0x104e38000 + 43439740
25 UE4Game 0x0000000107655a84 0x104e38000 + 42064516
26 UE4Game 0x000000010541ba24 0x104e38000 + 6175268
27 UE4Game 0x0000000105eb9254 0x104e38000 + 17306196
28 Foundation 0x00000001a604123c NSThread__start + 1040
29 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
30 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
31 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 7 name: AVAudioSession Notify Thread
Thread 7:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 AVFAudio 0x00000001ab52c60c GenericRunLoopThread::Entry+ 587276 (void*) + 164
6 AVFAudio 0x00000001ab558768 CAPThread::Entry+ 767848 (CAPThread*) + 88
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 8 name: TaskGraphThreadNP 0
Thread 8:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010595f964 0x104e38000 + 11696484
4 UE4Game 0x000000010595ea7c 0x104e38000 + 11692668
5 UE4Game 0x000000010595e8c8 0x104e38000 + 11692232
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 9 name: TaskGraphThreadNP 1
Thread 9:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010595f964 0x104e38000 + 11696484
4 UE4Game 0x000000010595ea7c 0x104e38000 + 11692668
5 UE4Game 0x000000010595e8c8 0x104e38000 + 11692232
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 10 name: StatsThread
Thread 10:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x00000001059610d4 0x104e38000 + 11702484
4 UE4Game 0x000000010596020c 0x104e38000 + 11698700
5 UE4Game 0x0000000105b73630 0x104e38000 + 13874736
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 11 name: PoolThread 0
Thread 11:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 12 name: PoolThread 1
Thread 12:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 13 name: PoolThread 2
Thread 13:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 14 name: PoolThread 3
Thread 14:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 15 name: PoolThread 4
Thread 15:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 16 name: PoolThread 5
Thread 16:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 17 name: PoolThread 6
Thread 17:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 18 name: PoolThread 7
Thread 18:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 19 name: FAsyncWriter_ARWindowTemplate
Thread 19:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x0000000105af2504 0x104e38000 + 13346052
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 20:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 Foundation 0x00000001a5f0e494 -[NSRunLoop+ 33940 (NSRunLoop) runMode:beforeDate:] + 300
6 Foundation 0x00000001a5f49e84 -[NSRunLoop+ 278148 (NSRunLoop) run] + 88
7 Foundation 0x00000001a604123c NSThread__start + 1040
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 21 name: FMessageBus.Router
Thread 21:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x000000010635ea9c 0x104e38000 + 22178460
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 22 name: FFileTransferRunnable
Thread 22:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001085b14a4 0x104e38000 + 58168484
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 23 name: PoolThread 8
Thread 23:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 24 name: PoolThread 9
Thread 24:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 25 name: PoolThread 10
Thread 25:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 26 name: PoolThread 11
Thread 26:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 27 name: PoolThread 12
Thread 27:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 28 name: PoolThread 13
Thread 28:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 29 name: AURemoteIO::IOThread
Thread 29:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 AudioToolbox 0x00000001a9543bf0 AURemoteIO::IOThread::Run+ 969712 () + 272
3 AudioToolbox 0x00000001a9548c6c AURemoteIO::IOThread::Entry+ 990316 (void*) + 80
4 AudioToolbox 0x00000001a992c6d4 CAPThread::Entry+ 5068500 (CAPThread*) + 88
5 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
6 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
7 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 30 name: FMediaTicker
Thread 30:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x0000000107295c70 0x104e38000 + 38132848
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 31 name: RenderThread 1
Thread 31:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010587110c 0x104e38000 + 10719500
4 UE4Game 0x000000010592c458 0x104e38000 + 11486296
5 UE4Game 0x0000000106662e04 0x104e38000 + 25341444
6 UE4Game 0x0000000106f9b188 0x104e38000 + 35008904
7 UE4Game 0x0000000106fc2e04 0x104e38000 + 35171844
8 UE4Game 0x00000001059615a8 0x104e38000 + 11703720
9 UE4Game 0x000000010596020c 0x104e38000 + 11698700
10 UE4Game 0x000000010669d7cc 0x104e38000 + 25581516
11 UE4Game 0x00000001066d1968 0x104e38000 + 25794920
12 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
13 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
14 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
15 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
16 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 32 name: RTHeartBeat 1
Thread 32:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x000000010598a1e0 0x104e38000 + 11870688
4 UE4Game 0x00000001066d6160 0x104e38000 + 25813344
5 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
6 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 33 name: TcpConsoleListener
Thread 33:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x000000010598a1e0 0x104e38000 + 11870688
4 UE4Game 0x0000000105421734 0x104e38000 + 6199092
5 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
6 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 34 name: FTcpListener
Thread 34:
0 libsystem_kernel.dylib 0x00000001a5123350 __select + 8
1 UE4Game 0x000000010662cd94 0x104e38000 + 25120148
2 UE4Game 0x000000010662bd4c 0x104e38000 + 25115980
3 UE4Game 0x0000000105429b64 0x104e38000 + 6232932
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 35 name: com.apple.CoreMotion.MotionThread
Thread 35:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 CoreFoundation 0x00000001a5518e7c CFRunLoopRun + 80
6 CoreMotion 0x00000001aaf6dc58 0x1aaef2000 + 506968
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 36:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0

Thread 37 name: OnlineAsyncTaskThreadNull DefaultInstance(1)
Thread 37:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001055a1d7c 0x104e38000 + 7773564
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4

Thread 6 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x000000016c3119a8
x4: 0x0000000108542820 x5: 0x0000000000000011 x6: 0x0000000000000032 x7: 0xffffffffffffffec
x8: 0x0000000000000800 x9: 0x00000001a51a3820 x10: 0x00000001a519eea4 x11: 0x00000001e09b0305
x12: 0x00000001e09b0305 x13: 0x0000000000000015 x14: 0x0000000000000001 x15: 0x0000000000000881
x16: 0x0000000000000148 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x000000016c317000 x21: 0x0000000000000000 x22: 0x000000000000940b x23: 0x000000016c3170e0
x24: 0x000000016c311e40 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000
x28: 0x0000000000000000 fp: 0x000000016c311950 lr: 0x00000001a519f020
sp: 0x000000016c311920 pc: 0x00000001a5123104 cpsr: 0x00000000

Binary Images:
0x104e38000 - 0x108e1bfff UE4Game arm64 <5e8c2b42c1fa3920bb57ee5243d56015> /var/containers/Bundle/Application/3DF24661-9083-4798-AC33-AA76F3EB6ADD/UE4Game.app/UE4Game
0x10c920000 - 0x10c983fff dyld arm64 <67179aea6d8038a58f729b468f24ca69> /usr/lib/dyld
0x10f5c0000 - 0x10f5cbfff libobjc-trampolines.dylib arm64 <0d67ef7e3ec8370aa106a59717eb17fa> /usr/lib/libobjc-trampolines.dylib
0x1a46e6000 - 0x1a46e7fff libSystem.B.dylib arm64 <f184b070047e3f1da44a6289a862092a> /usr/lib/libSystem.B.dylib
0x1a46e8000 - 0x1a4742fff libc++.1.dylib arm64 <cdd2c63379d93baeb7024329c50774e3> /usr/lib/libc++.1.dylib
0x1a4743000 - 0x1a4756fff libc++abi.dylib arm64 <f32b6f6556af381b8cb76b9473735afa> /usr/lib/libc++abi.dylib
0x1a4757000 - 0x1a4edffff libobjc.A.dylib arm64 <3c1dc6c93e273dd3938e146c18cc5188> /usr/lib/libobjc.A.dylib
0x1a4ee0000 - 0x1a4ee5fff libcache.dylib arm64 <c0ee5e0a95e23cec977e61cd95359dfb> /usr/lib/system/libcache.dylib
0x1a4ee6000 - 0x1a4ef2fff libcommonCrypto.dylib arm64 <b100441a47493972aec6fb7e83eec080> /usr/lib/system/libcommonCrypto.dylib
0x1a4ef3000 - 0x1a4ef7fff libcompiler_rt.dylib arm64 <ec81dc727fec340d8de4a67e02d1dcef> /usr/lib/system/libcompiler_rt.dylib
0x1a4ef8000 - 0x1a4f00fff libcopyfile.dylib arm64 <bade780ff8a93a1088570b49283ab010> /usr/lib/system/libcopyfile.dylib
0x1a4f01000 - 0x1a4f64fff libcorecrypto.dylib arm64 <fe89118529c8302285d1800d50f206f8> /usr/lib/system/libcorecrypto.dylib
0x1a4f65000 - 0x1a4fd5fff libdispatch.dylib arm64 <025080cbcf933d2f81c1b2e0b82a362d> /usr/lib/system/libdispatch.dylib
0x1a4fd6000 - 0x1a5000fff libdyld.dylib arm64 <c6bb1027199d3836888abc946a5055f5> /usr/lib/system/libdyld.dylib
0x1a5001000 - 0x1a5001fff liblaunch.dylib arm64 <5fb8b0437013319887b994a645c87bee> /usr/lib/system/liblaunch.dylib
0x1a5002000 - 0x1a5007fff libmacho.dylib arm64 <16c0dcb8fe293859b948a16894dc8161> /usr/lib/system/libmacho.dylib
0x1a5008000 - 0x1a5009fff libremovefile.dylib arm64 <e12d6928a7ee33e68c4e6b161aee9c80> /usr/lib/system/libremovefile.dylib
0x1a500a000 - 0x1a5021fff libsystem_asl.dylib arm64 <a1d45272ed82384991b8be21ba89faef> /usr/lib/system/libsystem_asl.dylib
0x1a5022000 - 0x1a5022fff libsystem_blocks.dylib arm64 <068a78ad98aa353e956eeaf058fd9637> /usr/lib/system/libsystem_blocks.dylib
0x1a5023000 - 0x1a50a1fff libsystem_c.dylib arm64 <7da5f27d7b4830dda0a4dd26c109e448> /usr/lib/system/libsystem_c.dylib
0x1a50a2000 - 0x1a50a6fff libsystem_configuration.dylib arm64 <25383d775a2136589984adc6c9b35309> /usr/lib/system/libsystem_configuration.dylib
0x1a50a7000 - 0x1a50aefff libsystem_containermanager.dylib arm64 <3dcd9a50bfdf3c1191f4e90691f4d5e8> /usr/lib/system/libsystem_containermanager.dylib
0x1a50af000 - 0x1a50b0fff libsystem_coreservices.dylib arm64 <a7755c027acb30aebe221b38fdc164fd> /usr/lib/system/libsystem_coreservices.dylib
0x1a50b1000 - 0x1a50b7fff libsystem_darwin.dylib arm64 <1b7bfac5248e36ef923f46597ca358d1> /usr/lib/system/libsystem_darwin.dylib
0x1a50b8000 - 0x1a50befff libsystem_dnssd.dylib arm64 <0fb34f5c3eb93adb83a4b74f452dafb2> /usr/lib/system/libsystem_dnssd.dylib
0x1a50bf000 - 0x1a50fffff libsystem_info.dylib arm64 <de1cc432e779341c8cacf5b9412b4b04> /usr/lib/system/libsystem_info.dylib
0x1a5100000 - 0x1a512afff libsystem_kernel.dylib arm64 <3ab723d26da43120b5fc292ff2dc4c84> /usr/lib/system/libsystem_kernel.dylib
0x1a512b000 - 0x1a5158fff libsystem_m.dylib arm64 <12380e91ac4437a69be12482c0a6e10a> /usr/lib/system/libsystem_m.dylib
0x1a5159000 - 0x1a517cfff libsystem_malloc.dylib arm64 <de4bb5fa4f023f6b86a3314ec2405d3c> /usr/lib/system/libsystem_malloc.dylib
0x1a517d000 - 0x1a5189fff libsystem_networkextension.dylib arm64 <472dd253009d3bb4b597d51e461a34db> /usr/lib/system/libsystem_networkextension.dylib
0x1a518a000 - 0x1a5191fff libsystem_notify.dylib arm64 <e343402b92ee34f59530bfef6723353a> /usr/lib/system/libsystem_notify.dylib
0x1a5192000 - 0x1a519cfff libsystem_platform.dylib arm64 <368fd1a9ce9937a4bde2354a5c5d4804> /usr/lib/system/libsystem_platform.dylib
0x1a519d000 - 0x1a51adfff libsystem_pthread.dylib arm64 <ebea1e1479613e62be7aa879ca5328bb> /usr/lib/system/libsystem_pthread.dylib
0x1a51ae000 - 0x1a51b0fff libsystem_sandbox.dylib arm64 <f558336363ce3d60a018168b9dc7a480> /usr/lib/system/libsystem_sandbox.dylib
0x1a51b1000 - 0x1a51b8fff libsystem_symptoms.dylib arm64 <c39cc7084a223d85ab6fa2195f11440a> /usr/lib/system/libsystem_symptoms.dylib
0x1a51b9000 - 0x1a51cefff libsystem_trace.dylib arm64 <6c1526cb161d302e887f8dc30ce3b5f9> /usr/lib/system/libsystem_trace.dylib
0x1a51cf000 - 0x1a51d4fff libunwind.dylib arm64 <ac393540d41439ea9386117ffd63378f> /usr/lib/system/libunwind.dylib
0x1a51d5000 - 0x1a5203fff libxpc.dylib arm64 <8c926c76a52a323ab048ab447b34a334> /usr/lib/system/libxpc.dylib
0x1a5204000 - 0x1a545efff libicucore.A.dylib arm64 <4bc5287e088f30f882bc6999a90feacc> /usr/lib/libicucore.A.dylib
0x1a545f000 - 0x1a5470fff libz.1.dylib arm64 <788ab2a7d56e3b528034d5a9b9f9d3f6> /usr/lib/libz.1.dylib
0x1a5471000 - 0x1a57d5fff CoreFoundation arm64 <65db57e47b15316d8e61c7e9b36d6ef5> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1a57d6000 - 0x1a57e6fff libbsm.0.dylib arm64 <d7f9427a81903f4e9345af0220fc99bb> /usr/lib/libbsm.0.dylib
0x1a57e7000 - 0x1a57e7fff libenergytrace.dylib arm64 <9c3edae00ffc357dbba7b7f6a4820fcc> /usr/lib/libenergytrace.dylib
0x1a57e8000 - 0x1a5878fff IOKit arm64 <bf64577f504734169c46f7cdf0d69d48> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x1a5879000 - 0x1a5961fff libxml2.2.dylib arm64 <4c3f394b5a9334589d60dbff79c6a0f7> /usr/lib/libxml2.2.dylib
0x1a5962000 - 0x1a596ffff libbz2.1.0.dylib arm64 <273cbb660f5f397eab26a425e8a657b7> /usr/lib/libbz2.1.0.dylib
0x1a5970000 - 0x1a5988fff liblzma.5.dylib arm64 <75e94b185f193af9a2c87ec2f7e0ac46> /usr/lib/liblzma.5.dylib
0x1a5989000 - 0x1a5b02fff libsqlite3.dylib arm64 <fef279c850b63c35a64a2429ec337184> /usr/lib/libsqlite3.dylib
0x1a5b03000 - 0x1a5b38fff libMobileGestalt.dylib arm64 <b9e606585a643bb69add407d52372c38> /usr/lib/libMobileGestalt.dylib
0x1a5b39000 - 0x1a5f05fff CFNetwork arm64 <b9e0c35d724d3fd6b28195957509e2fc> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x1a5f06000 - 0x1a6212fff Foundation arm64 <5a26e86f7c633191a59874134a7876e4> /System/Library/Frameworks/Foundation.framework/Foundation
0x1a6213000 - 0x1a631ffff Security arm64 <aa5440d14d253dc5949eca58ef26507d> /System/Library/Frameworks/Security.framework/Security
0x1a6320000 - 0x1a638efff SystemConfiguration arm64 <85514a7674383f6485ac7750a41894bd> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
0x1a638f000 - 0x1a63c4fff libCRFSuite.dylib arm64 <3160a917a42d35a3a30e8c6d922070c6> /usr/lib/libCRFSuite.dylib
0x1a63c5000 - 0x1a63dbfff libapple_nghttp2.dylib arm64 <bbc32948e1573b2e9f7b8a58dfbf2aae> /usr/lib/libapple_nghttp2.dylib
0x1a63dc000 - 0x1a6405fff libarchive.2.dylib arm64 <53722536e2ab33e992347c4afb90ef97> /usr/lib/libarchive.2.dylib
0x1a6406000 - 0x1a64d4fff libboringssl.dylib arm64 <68f7323d11ff3c80a1de2e5dc6518771> /usr/lib/libboringssl.dylib
0x1a64d5000 - 0x1a64ebfff libcoretls.dylib arm64 <97b6385a40853340b39fca181b1a24d1> /usr/lib/libcoretls.dylib
0x1a64ec000 - 0x1a64edfff libcoretls_cfhelpers.dylib arm64 <d7455d9a4a083eae8ca5bd31ade2f121> /usr/lib/libcoretls_cfhelpers.dylib
0x1a64ee000 - 0x1a64effff liblangid.dylib arm64 <984ab4017cce3def839d7da2555c98f4> /usr/lib/liblangid.dylib
0x1a64f0000 - 0x1a6865fff libnetwork.dylib arm64 <e49bba44423d32289682b014a0978325> /usr/lib/libnetwork.dylib
0x1a6866000 - 0x1a689bfff libpcap.A.dylib arm64 <1e723fd7ee7133259e72aa46992693ab> /usr/lib/libpcap.A.dylib
0x1a689c000 - 0x1a68f9fff libusrtcp.dylib arm64 <7f312ea426753ff0943fac305311baf0> /usr/lib/libusrtcp.dylib
0x1a68fa000 - 0x1a6906fff IOSurface arm64 <a6f85388a9d833d6a0a450f88defb912> /System/Library/Frameworks/IOSurface.framework/IOSurface
0x1a6907000 - 0x1a69bafff libBLAS.dylib arm64 <422303ea936b30c4a3a204c5042a4019> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib
0x1a69bb000 - 0x1a6cdafff libLAPACK.dylib arm64 <81d6d8a0ea4933488a6706fda9653f13> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib
0x1a6cdb000 - 0x1a6f4dfff vImage arm64 <c21d287e328d30368f32e4bf01b054a2> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/vImage
0x1a6f4e000 - 0x1a6f5ffff libSparseBLAS.dylib arm64 <c3599b0dae6e3b508ef90097c833cbb6> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libSparseBLAS.dylib
0x1a6f60000 - 0x1a6fbcfff libvMisc.dylib arm64 <64fed501f334318cae6d4e4387a47be3> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib
0x1a6fbd000 - 0x1a6fecfff libBNNS.dylib arm64 <bfe25313908e34d5a2cbcd15fd705e6f> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBNNS.dylib
0x1a6fed000 - 0x1a7001fff libLinearAlgebra.dylib arm64 <9febf91b130b37d9afc9a8d7be78f271> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLinearAlgebra.dylib
0x1a7002000 - 0x1a7006fff libQuadrature.dylib arm64 <5e86d436c08e391e84b3ba27ebb0fb79> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libQuadrature.dylib
0x1a7007000 - 0x1a7077fff libSparse.dylib arm64 <f1b52cc3e8e83d4a835f6b6f8917ff44> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libSparse.dylib
0x1a7078000 - 0x1a7106fff libvDSP.dylib arm64 <707871f1ca7a343b9937a3f8ccb79592> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
0x1a7107000 - 0x1a7107fff vecLib arm64 <0041874ce19f3d47906b23024b685abf> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib
0x1a7108000 - 0x1a7108fff Accelerate arm64 <94e84f08c2af3ed2994bca4a3f71bd47> /System/Library/Frameworks/Accelerate.framework/Accelerate
0x1a7109000 - 0x1a7121fff libcompression.dylib arm64 <52cfe534518a3352a563755c00536d36> /usr/lib/libcompression.dylib
0x1a7122000 - 0x1a76d0fff CoreGraphics arm64 <71f35861779e33dc85becdcb3c50e7ad> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x1a76d1000 - 0x1a76d6fff IOAccelerator arm64 <8b179d4801dc3c358ca2f080a9dd12f9> /System/Library/PrivateFrameworks/IOAccelerator.framework/IOAccelerator
0x1a76d7000 - 0x1a76dcfff libCoreFSCache.dylib arm64 <86bf2e4231f7365e919e32aeee0ca186> /System/Library/Frameworks/OpenGLES.framework/libCoreFSCache.dylib
0x1a76dd000 - 0x1a7785fff Metal arm64 <ff797d1edadd37e7935ca5cde553e0eb> /System/Library/Frameworks/Metal.framework/Metal
0x1a7786000 - 0x1a7799fff GraphicsServices arm64 <0d63a05d8c803e93b5fe8a52208271b4> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x1a779a000 - 0x1a779afff MobileCoreServices arm64 <e8a82569adaa30a39c2f11f4d3e5af8c> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
0x1a779b000 - 0x1a779dfff IOSurfaceAccelerator arm64 <b9dd653b47d03231ad936f1256524d0c> /System/Library/PrivateFrameworks/IOSurfaceAccelerator.framework/IOSurfaceAccelerator
0x1a779e000 - 0x1a77e0fff AppleJPEG arm64 <18955d5987183a68adff153ecba46736> /System/Library/PrivateFrameworks/AppleJPEG.framework/AppleJPEG
0x1a77e1000 - 0x1a7da6fff ImageIO arm64 <994242d700dc3f7db5ca48a485a01020> /System/Library/Frameworks/ImageIO.framework/ImageIO
0x1a7da7000 - 0x1a7e19fff BaseBoard arm64 <c6a0a086b2ee35b49ecdf6259dcfb931> /System/Library/PrivateFrameworks/BaseBoard.framework/BaseBoard
0x1a7e1a000 - 0x1a7e31fff AssertionServices arm64 <6a23fd7c0b2e323187a027271ab430e4> /System/Library/PrivateFrameworks/AssertionServices.framework/AssertionServices
0x1a7e32000 - 0x1a7e3afff CorePhoneNumbers arm64 <8b18291423fb32d0b30bb7a9f2aa5655> /System/Library/PrivateFrameworks/CorePhoneNumbers.framework/CorePhoneNumbers
0x1a7e3b000 - 0x1a7e80fff AppSupport arm64 <18872c192de23d29a024492143e090f5> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport
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0x1cf7b8000 - 0x1cf8f5fff AppleMediaServices arm64 <e900e6a7d5c8312da04eaebb917427b6> /System/Library/PrivateFrameworks/AppleMediaServices.framework/AppleMediaServices
0x1cf8f6000 - 0x1cf905fff AppleNeuralEngine arm64 <ce5d2aaaf72e305a9221062401ccaec9> /System/Library/PrivateFrameworks/AppleNeuralEngine.framework/AppleNeuralEngine
0x1cfa8f000 - 0x1cfac6fff C2 arm64 <04e0090ef3493354a65e6f4a3919ad37> /System/Library/PrivateFrameworks/C2.framework/C2
0x1cfc57000 - 0x1cfc62fff Categories arm64 <002d77e4c7ac35d68959e43c22c75793> /System/Library/PrivateFrameworks/Categories.framework/Categories
0x1cfc6a000 - 0x1cfd88fff ConfigurationEngineModel arm64 <2bf421211473365f9ea737cd4273041f> /System/Library/PrivateFrameworks/ConfigurationEngineModel.framework/ConfigurationEngineModel
0x1d0034000 - 0x1d008cfff DocumentManager arm64 <efe8ee676487367180d6691106bbdbdc> /System/Library/PrivateFrameworks/DocumentManager.framework/DocumentManager
0x1d01c9000 - 0x1d01cdfff IdleTimerServices arm64 <c5d940c64ac53ef0a529cf996b367829> /System/Library/PrivateFrameworks/IdleTimerServices.framework/IdleTimerServices
0x1d0249000 - 0x1d0274fff MetadataUtilities arm64 <b956b88e7e56373080ebba7760868b33> /System/Library/PrivateFrameworks/MetadataUtilities.framework/MetadataUtilities
0x1d07f3000 - 0x1d0844fff OTSVG arm64 <120d3e9410e33b1fbfebc7db541098d2> /System/Library/PrivateFrameworks/OTSVG.framework/OTSVG
0x1d0845000 - 0x1d0867fff OnBoardingKit arm64 <5f86020f8a623f4083454bc9d27a2000> /System/Library/PrivateFrameworks/OnBoardingKit.framework/OnBoardingKit
0x1d0942000 - 0x1d09a1fff PhotoFoundation arm64 <0908388d88763d02ab84a5489ddfa37d> /System/Library/PrivateFrameworks/PhotoFoundation.framework/PhotoFoundation
0x1d09f5000 - 0x1d0a3afff PhotosImagingFoundation arm64 <74618eb684c13ca793e60c9596a273a7> /System/Library/PrivateFrameworks/PhotosImagingFoundation.framework/PhotosImagingFoundation
0x1d0a90000 - 0x1d0af0fff ROCKit arm64 <ab04ec8bccfe3770b46413ff6a9bab0a> /System/Library/PrivateFrameworks/ROCKit.framework/ROCKit
0x1d0ca9000 - 0x1d0d05fff RemoteManagement arm64 <a77b07aaf10231659cd2ab90ad9b05a9> /System/Library/PrivateFrameworks/RemoteManagement.framework/RemoteManagement
0x1d0d06000 - 0x1d0d18fff RemoteTextInput arm64 <e054dcd726d23669ad241943e85887f1> /System/Library/PrivateFrameworks/RemoteTextInput.framework/RemoteTextInput
0x1d0d41000 - 0x1d0ddbfff SampleAnalysis arm64 <fb22ef1fe16d3175ad56bf23e1e94a7d> /System/Library/PrivateFrameworks/SampleAnalysis.framework/SampleAnalysis
0x1d0ec0000 - 0x1d0ec0fff SignpostNotification arm64 <7d1b1e317bea32ecaf71290b96d6e123> /System/Library/PrivateFrameworks/SignpostNotification.framework/SignpostNotification
0x1d0f2f000 - 0x1d0f37fff StatsKit arm64 <64e328675e8b33fab748332751a870dd> /System/Library/PrivateFrameworks/StatsKit.framework/StatsKit
0x1d1a4e000 - 0x1d1a5bfff TransparencyDetailsView arm64 <3916c8fb6ed13cc9b3e7abdaec5c8475> /System/Library/PrivateFrameworks/TransparencyDetailsView.framework/TransparencyDetailsView
0x1d1a5c000 - 0x1d2b91fff UIKitCore arm64 <db4b7f70039932b49da37218b5a4ba49> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x1d2b92000 - 0x1d2b9dfff UIKitServices arm64 <dc4399111db53da69d735b616bd65b90> /System/Library/PrivateFrameworks/UIKitServices.framework/UIKitServices
0x1d2b9e000 - 0x1d2ba5fff URLFormatting arm64 <6103f7f4467a38ac889cf6fc4946ef10> /System/Library/PrivateFrameworks/URLFormatting.framework/URLFormatting
0x1d2ba6000 - 0x1d2bc8fff UsageTracking arm64 <c39ab3877883344bac59837e2dd20267> /System/Library/PrivateFrameworks/UsageTracking.framework/UsageTracking

EOF

[/SPOILER]

Relevant Error from Console:

[SPOILER]
default 12:02:30.759467 +0530 UE4Game [UE4] Assertion failed: GetType() == FName(u"IOS") [File:/Users/build/Build/++UE4/Sync/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h] [Line: 10]
default 12:02:30.760446 +0530 UE4Game [UE4] [2019.05.29-06.32.30:760][357]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
default 12:02:30.767431 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:C14ED314-39D7-4F26-AF87-42124F390250 pid:652 process:UE4Game type:Monitor entitlements:0x0 caller:GameController: _GCHIDEventCallback + 96 attributes:(null) inactive:0
default 12:02:30.767462 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:31803C45-F4C7-4E6B-A5F4-58ED2842693F pid:652 process:UE4Game type:Passive entitlements:0x0 caller:BackBoardServices: <redacted> + 364 attributes:<CFBasicHash 0x10311cab0 [0x101700010]>{type = immutable dict, count = 3,
entries =>
0 : <CFString 0x111313ee0 [0x1d526d610]>{contents = “pid”} = <CFNumber 0xd81ffc75615ce042 [0x1d526d610]>{value = +652, type = kCFNumberSInt64Type}
1 : <CFString 0x101369720 [0x1d526d610]>{contents = “bundleID”} = <CFString 0x111327ca0 [0x1d526d610]>{contents = “AVR.Autovrse.ARWindow”}
2 : <CFString 0x1013ea420 [0x1d526d610]>{contents = “HighFrequency”} = <CFBoolean 0x1d52735f0 [0x1d526d610]>{value = true}
}
inactive:0
default 12:02:30.767559 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:4FF428F8-309E-490F-A7EA-9429D6D7E366 pid:652 process:UE4Game type:Rate Controlled entitlements:0x0 caller:CoreMotion: CLGetAccessoryMotionSensorLogs + 326308 attributes:(null) inactive:0
default 12:02:30.768063 +0530 mediaserverd 105: { “action”:“client_died”, “session”:{“ID”:“0x1a28f”,“PID”:652,“name”:“UE4Game”}, “details”:null }
default 12:02:30.770823 +0530 mediaserverd 392: AQME device AQDefaultDevice: client stopping: <RemoteIOClient@0x15b007400(@0x15b007608); output; sid:0x1a28f, UE4Game(652), ‘prim’>; running count now 0
default 12:02:30.771507 +0530 assertiond [UE4Game:652] Setting jetsam priority to 10 [0x101]
default 12:02:30.771786 +0530 assertiond [UE4Game:652] setpriority(PRIO_DARWIN_ROLE, 652, 3): ok
default 12:02:30.772620 +0530 assertiond [UE4Game:652] Deactivate assertion: <BKProcessAssertion: 0x147d15600; “CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion” (audio:inf); id:…DA9367B2A23E>
default 12:02:30.772707 +0530 assertiond [UE4Game:652] Scheduling allow-idle-sleep timer with interval: 180.0
default 12:02:30.772737 +0530 assertiond [UE4Game:652] New process assertion state; preventSuspend, preventThrottleDownUI, preventThrottleDownCPU, preventSuspendOnSleep (assertion 0x147d15600 added: (none); removed: preventIdleSleep)
default 12:02:30.772777 +0530 assertiond [UE4Game:652] Setting jetsam priority to 3 [0x100]
default 12:02:30.772944 +0530 mediaserverd -CMSessionMgr- cmsSetIsPlaying: CMSession: ‘sid:0x1a28f, UE4Game(652), ‘prim’’ with [AmbientSound/Default] [Mixable] [System Audio] stopping playing. Ringer switch state: ON.
default 12:02:30.773394 +0530 mediaserverd -CMSessionMgr- cmsSetIsPlaying: CMSession: Starting deactivate timer for client ‘sid:0x1a28f, UE4Game(652), ‘prim’’
default 12:02:30.773758 +0530 mediaserverd -CMSessionMgr- cmsSetIsActive: CMSession: ‘sid:0x1a28f, UE4Game(652), ‘prim’’ with category/mode AmbientSound/Default going inactive 0 0
default 12:02:30.773935 +0530 mediaserverd -CMSessionMgr- cmsSetIsActive: CMSession: Stopping deactivate timer for client ‘sid:0x1a28f, UE4Game(652), ‘prim’’
default 12:02:30.774319 +0530 mediaserverd -CMSUtilities- CMSUtility_SendSessionStateAndVolumeReportToAudioToolBox: CMSession: Stopping reporter for session : sid:0x1a28f, UE4Game(652), ‘prim’, reporter id = 1703981
default 12:02:30.774665 +0530 assertiond Releasing PowerAssertion on UE4Game:652 from update
default 12:02:30.774762 +0530 assertiond [UE4Game:652] Remove assertion: <BKProcessAssertion: 0x147d15600; “CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion” (audio:inf); id:…DA9367B2A23E>
default 12:02:30.776399 +0530 powerd Process assertiond.63 Released SystemIsActive “UE4Game:652:26-8994D8AF-3891-4AC7-A553-DA9367B2A23E [CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion] [0x147d15600]” age:00:00:12 id:51539647483 [System: PrevIdle SysAct]
default 12:02:30.873614 +0530 ReportCrash Formulating report for corpse[652] UE4Game
default 12:02:30.950741 +0530 ReportCrash Saved type ‘109(<private>)’ report (18 of max 25) at /var/mobile/Library/Logs/CrashReporter/UE4Game-2019-05-29-120230.ips
default 12:02:31.136340 +0530 assertiond [UE4Game:652] Port death watcher fired.
default 12:02:31.138290 +0530 assertiond Process exited: <BKProcess: 0x147f38280; UE4Game; AVR.Autovrse.ARWindow; pid: 652; agency: Application; visibility: none; task: none; hostpid: 53>
default 12:02:31.138400 +0530 assertiond [UE4Game:652] Invalidating…
[/SPOILER]

Did you ever figure this out? I had it working a couple weeks ago and was messing with temp files in my project and now its broken again.

My team did manage to get this working, but we have abandoned this project, that was back in 4.21 i believe ?

Here’s what worked for me: in your Config/DefaultEngine.ini file, make sure to have

[OnlineSubsystem]
DefaultPlatformService=NULL

Do the same in Config/IOS/IOSEngine.ini (make it if it doesn’t exist). Adding this allowed me to join a multiplayer game from iOS