Hey,
Im trying to create an experience where one person plays in VR and the other person is using an iPad, i want these players to connect to the same multiplayer.
The VR player is the host, and the iPad player connects as a client, i expect this to work on LAN only
So far ive tried 2 approaches and im getting the same error in both, they are as below :-
- Create Session & Find then Join Session
- Start map as listen server, then make the iPad player use Connect <LocalIP>
For both the methods, the iPad seems to be crashing within a moment of successfully joining the Map, i see a display on the iPad for a brief period, and the player has spawned on the Windows Machine.
The setup seems to be working properly when I test it in PIE on only windows or only mac
I also tried to run it on PIE on a mac and windows ( cross platform ), and i get TravelFailure: LoadMapFailure
iPad Crash logs:
[SPOILER] [FONT=Segoe UI] Incident Identifier: 2138CBDC-4591-4BC4-843E-B593B140041C
CrashReporter Key: 6f921e2868786013483b94e4c17e6a810dabec07
Hardware Model: iPad7,4
Process: UE4Game [636]
Path: /private/var/containers/Bundle/Application/3DF24661-9083-4798-AC33-AA76F3EB6ADD/UE4Game.app/UE4Game
Identifier: AVR.Autovrse.ARWindow
Version: 0.23 (1.0)
Code Type: ARM-64 (Native)
Role: Non UI
Parent Process: launchd [1]
Coalition: AVR.Autovrse.ARWindow [812]
Date/Time: 2019-05-29 11:59:05.0563 +0530
Launch Time: 2019-05-29 11:58:47.7949 +0530
OS Version: iPhone OS 12.1.4 (16D57)
Baseband Version: 5.30.00
Report Version: 104
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Triggered by Thread: 6
Application Specific Information:
abort() called
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 GraphicsServices 0x00000001a7791584 GSEventRunModal + 100
6 UIKitCore 0x00000001d2344c00 UIApplicationMain + 212
7 UE4Game 0x0000000105420a10 0x104e38000 + 6195728
8 libdyld.dylib 0x00000001a4fd6bb4 start + 4
Thread 1:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0
Thread 2:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0
Thread 3 name: com.apple.uikit.eventfetch-thread
Thread 3:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 Foundation 0x00000001a5f0e494 -[NSRunLoop+ 33940 (NSRunLoop) runMode:beforeDate:] + 300
6 Foundation 0x00000001a5f0e340 -[NSRunLoop+ 33600 (NSRunLoop) runUntilDate:] + 148
7 UIKitCore 0x00000001d24350c4 -[UIEventFetcher threadMain] + 136
8 Foundation 0x00000001a604123c NSThread__start + 1040
9 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
10 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
11 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 4:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0
Thread 5:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0
Thread 6 Crashed:
0 libsystem_kernel.dylib 0x00000001a5123104 __pthread_kill + 8
1 libsystem_pthread.dylib 0x00000001a519f020 pthread_kill$VARIANT$mp + 380
2 libsystem_c.dylib 0x00000001a507ad78 abort + 140
3 UE4Game 0x0000000105981cc4 0x104e38000 + 11836612
4 UE4Game 0x0000000105af161c 0x104e38000 + 13342236
5 UE4Game 0x0000000105aae200 0x104e38000 + 13066752
6 UE4Game 0x0000000105aae0a0 0x104e38000 + 13066400
7 UE4Game 0x000000010860b3dc 0x104e38000 + 58536924
8 UE4Game 0x0000000105558454 0x104e38000 + 7472212
9 UE4Game 0x00000001056e8f4c 0x104e38000 + 9113420
10 UE4Game 0x0000000105d2e9a8 0x104e38000 + 15690152
11 UE4Game 0x0000000105e37c1c 0x104e38000 + 16776220
12 UE4Game 0x00000001072c1810 0x104e38000 + 38311952
13 UE4Game 0x0000000107ab573c 0x104e38000 + 46651196
14 UE4Game 0x000000010759df0c 0x104e38000 + 41312012
15 UE4Game 0x000000010759d64c 0x104e38000 + 41309772
16 UE4Game 0x000000010759ee34 0x104e38000 + 41315892
17 UE4Game 0x00000001075918c4 0x104e38000 + 41261252
18 UE4Game 0x0000000107592c0c 0x104e38000 + 41266188
19 UE4Game 0x0000000107591ce8 0x104e38000 + 41262312
20 UE4Game 0x0000000107870030 0x104e38000 + 44269616
21 UE4Game 0x000000010786e0d8 0x104e38000 + 44261592
22 UE4Game 0x00000001056daf98 0x104e38000 + 9056152
23 UE4Game 0x00000001078bc5e4 0x104e38000 + 44582372
24 UE4Game 0x00000001077a567c 0x104e38000 + 43439740
25 UE4Game 0x0000000107655a84 0x104e38000 + 42064516
26 UE4Game 0x000000010541ba24 0x104e38000 + 6175268
27 UE4Game 0x0000000105eb9254 0x104e38000 + 17306196
28 Foundation 0x00000001a604123c NSThread__start + 1040
29 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
30 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
31 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 7 name: AVAudioSession Notify Thread
Thread 7:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 AVFAudio 0x00000001ab52c60c GenericRunLoopThread::Entry+ 587276 (void*) + 164
6 AVFAudio 0x00000001ab558768 CAPThread::Entry+ 767848 (CAPThread*) + 88
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 8 name: TaskGraphThreadNP 0
Thread 8:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010595f964 0x104e38000 + 11696484
4 UE4Game 0x000000010595ea7c 0x104e38000 + 11692668
5 UE4Game 0x000000010595e8c8 0x104e38000 + 11692232
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 9 name: TaskGraphThreadNP 1
Thread 9:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010595f964 0x104e38000 + 11696484
4 UE4Game 0x000000010595ea7c 0x104e38000 + 11692668
5 UE4Game 0x000000010595e8c8 0x104e38000 + 11692232
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 10 name: StatsThread
Thread 10:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x00000001059610d4 0x104e38000 + 11702484
4 UE4Game 0x000000010596020c 0x104e38000 + 11698700
5 UE4Game 0x0000000105b73630 0x104e38000 + 13874736
6 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
7 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 11 name: PoolThread 0
Thread 11:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 12 name: PoolThread 1
Thread 12:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 13 name: PoolThread 2
Thread 13:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 14 name: PoolThread 3
Thread 14:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 15 name: PoolThread 4
Thread 15:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 16 name: PoolThread 5
Thread 16:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 17 name: PoolThread 6
Thread 17:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 18 name: PoolThread 7
Thread 18:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 19 name: FAsyncWriter_ARWindowTemplate
Thread 19:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x0000000105af2504 0x104e38000 + 13346052
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 20:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 Foundation 0x00000001a5f0e494 -[NSRunLoop+ 33940 (NSRunLoop) runMode:beforeDate:] + 300
6 Foundation 0x00000001a5f49e84 -[NSRunLoop+ 278148 (NSRunLoop) run] + 88
7 Foundation 0x00000001a604123c NSThread__start + 1040
8 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
9 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
10 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 21 name: FMessageBus.Router
Thread 21:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x000000010635ea9c 0x104e38000 + 22178460
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 22 name: FFileTransferRunnable
Thread 22:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001085b14a4 0x104e38000 + 58168484
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 23 name: PoolThread 8
Thread 23:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 24 name: PoolThread 9
Thread 24:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 25 name: PoolThread 10
Thread 25:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 26 name: PoolThread 11
Thread 26:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 27 name: PoolThread 12
Thread 27:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 28 name: PoolThread 13
Thread 28:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001059e2170 0x104e38000 + 12231024
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 29 name: AURemoteIO::IOThread
Thread 29:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 AudioToolbox 0x00000001a9543bf0 AURemoteIO::IOThread::Run+ 969712 () + 272
3 AudioToolbox 0x00000001a9548c6c AURemoteIO::IOThread::Entry+ 990316 (void*) + 80
4 AudioToolbox 0x00000001a992c6d4 CAPThread::Entry+ 5068500 (CAPThread*) + 88
5 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
6 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
7 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 30 name: FMediaTicker
Thread 30:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x0000000107295c70 0x104e38000 + 38132848
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 31 name: RenderThread 1
Thread 31:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ac44 0x104e38000 + 11873348
3 UE4Game 0x000000010587110c 0x104e38000 + 10719500
4 UE4Game 0x000000010592c458 0x104e38000 + 11486296
5 UE4Game 0x0000000106662e04 0x104e38000 + 25341444
6 UE4Game 0x0000000106f9b188 0x104e38000 + 35008904
7 UE4Game 0x0000000106fc2e04 0x104e38000 + 35171844
8 UE4Game 0x00000001059615a8 0x104e38000 + 11703720
9 UE4Game 0x000000010596020c 0x104e38000 + 11698700
10 UE4Game 0x000000010669d7cc 0x104e38000 + 25581516
11 UE4Game 0x00000001066d1968 0x104e38000 + 25794920
12 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
13 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
14 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
15 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
16 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 32 name: RTHeartBeat 1
Thread 32:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x000000010598a1e0 0x104e38000 + 11870688
4 UE4Game 0x00000001066d6160 0x104e38000 + 25813344
5 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
6 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 33 name: TcpConsoleListener
Thread 33:
0 libsystem_kernel.dylib 0x00000001a5123428 __semwait_signal + 8
1 libsystem_c.dylib 0x00000001a50985d0 nanosleep + 212
2 libsystem_c.dylib 0x00000001a50984a4 usleep + 64
3 UE4Game 0x000000010598a1e0 0x104e38000 + 11870688
4 UE4Game 0x0000000105421734 0x104e38000 + 6199092
5 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
6 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 34 name: FTcpListener
Thread 34:
0 libsystem_kernel.dylib 0x00000001a5123350 __select + 8
1 UE4Game 0x000000010662cd94 0x104e38000 + 25120148
2 UE4Game 0x000000010662bd4c 0x104e38000 + 25115980
3 UE4Game 0x0000000105429b64 0x104e38000 + 6232932
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 35 name: com.apple.CoreMotion.MotionThread
Thread 35:
0 libsystem_kernel.dylib 0x00000001a5117ea4 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001a511737c mach_msg + 72
2 CoreFoundation 0x00000001a551dad8 __CFRunLoopServiceMachPort + 236
3 CoreFoundation 0x00000001a5518974 __CFRunLoopRun + 1396
4 CoreFoundation 0x00000001a55180e0 CFRunLoopRunSpecific + 436
5 CoreFoundation 0x00000001a5518e7c CFRunLoopRun + 80
6 CoreMotion 0x00000001aaf6dc58 0x1aaef2000 + 506968
7 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
8 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
9 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 36:
0 libsystem_pthread.dylib 0x00000001a51abce8 start_wqthread + 0
Thread 37 name: OnlineAsyncTaskThreadNull DefaultInstance(1)
Thread 37:
0 libsystem_kernel.dylib 0x00000001a5122f0c __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001a51a0c88 _pthread_cond_wait$VARIANT$mp + 636
2 UE4Game 0x000000010598ab98 0x104e38000 + 11873176
3 UE4Game 0x00000001055a1d7c 0x104e38000 + 7773564
4 UE4Game 0x00000001059c58a4 0x104e38000 + 12114084
5 UE4Game 0x00000001059af5d8 0x104e38000 + 12023256
6 libsystem_pthread.dylib 0x00000001a51a825c _pthread_body + 128
7 libsystem_pthread.dylib 0x00000001a51a81bc _pthread_start + 48
8 libsystem_pthread.dylib 0x00000001a51abcf4 thread_start + 4
Thread 6 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x000000016c3119a8
x4: 0x0000000108542820 x5: 0x0000000000000011 x6: 0x0000000000000032 x7: 0xffffffffffffffec
x8: 0x0000000000000800 x9: 0x00000001a51a3820 x10: 0x00000001a519eea4 x11: 0x00000001e09b0305
x12: 0x00000001e09b0305 x13: 0x0000000000000015 x14: 0x0000000000000001 x15: 0x0000000000000881
x16: 0x0000000000000148 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x000000016c317000 x21: 0x0000000000000000 x22: 0x000000000000940b x23: 0x000000016c3170e0
x24: 0x000000016c311e40 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000
x28: 0x0000000000000000 fp: 0x000000016c311950 lr: 0x00000001a519f020
sp: 0x000000016c311920 pc: 0x00000001a5123104 cpsr: 0x00000000
Binary Images:
0x104e38000 - 0x108e1bfff UE4Game arm64 <5e8c2b42c1fa3920bb57ee5243d56015> /var/containers/Bundle/Application/3DF24661-9083-4798-AC33-AA76F3EB6ADD/UE4Game.app/UE4Game
0x10c920000 - 0x10c983fff dyld arm64 <67179aea6d8038a58f729b468f24ca69> /usr/lib/dyld
0x10f5c0000 - 0x10f5cbfff libobjc-trampolines.dylib arm64 <0d67ef7e3ec8370aa106a59717eb17fa> /usr/lib/libobjc-trampolines.dylib
0x1a46e6000 - 0x1a46e7fff libSystem.B.dylib arm64 <f184b070047e3f1da44a6289a862092a> /usr/lib/libSystem.B.dylib
0x1a46e8000 - 0x1a4742fff libc++.1.dylib arm64 <cdd2c63379d93baeb7024329c50774e3> /usr/lib/libc++.1.dylib
0x1a4743000 - 0x1a4756fff libc++abi.dylib arm64 <f32b6f6556af381b8cb76b9473735afa> /usr/lib/libc++abi.dylib
0x1a4757000 - 0x1a4edffff libobjc.A.dylib arm64 <3c1dc6c93e273dd3938e146c18cc5188> /usr/lib/libobjc.A.dylib
0x1a4ee0000 - 0x1a4ee5fff libcache.dylib arm64 <c0ee5e0a95e23cec977e61cd95359dfb> /usr/lib/system/libcache.dylib
0x1a4ee6000 - 0x1a4ef2fff libcommonCrypto.dylib arm64 <b100441a47493972aec6fb7e83eec080> /usr/lib/system/libcommonCrypto.dylib
0x1a4ef3000 - 0x1a4ef7fff libcompiler_rt.dylib arm64 <ec81dc727fec340d8de4a67e02d1dcef> /usr/lib/system/libcompiler_rt.dylib
0x1a4ef8000 - 0x1a4f00fff libcopyfile.dylib arm64 <bade780ff8a93a1088570b49283ab010> /usr/lib/system/libcopyfile.dylib
0x1a4f01000 - 0x1a4f64fff libcorecrypto.dylib arm64 <fe89118529c8302285d1800d50f206f8> /usr/lib/system/libcorecrypto.dylib
0x1a4f65000 - 0x1a4fd5fff libdispatch.dylib arm64 <025080cbcf933d2f81c1b2e0b82a362d> /usr/lib/system/libdispatch.dylib
0x1a4fd6000 - 0x1a5000fff libdyld.dylib arm64 <c6bb1027199d3836888abc946a5055f5> /usr/lib/system/libdyld.dylib
0x1a5001000 - 0x1a5001fff liblaunch.dylib arm64 <5fb8b0437013319887b994a645c87bee> /usr/lib/system/liblaunch.dylib
0x1a5002000 - 0x1a5007fff libmacho.dylib arm64 <16c0dcb8fe293859b948a16894dc8161> /usr/lib/system/libmacho.dylib
0x1a5008000 - 0x1a5009fff libremovefile.dylib arm64 <e12d6928a7ee33e68c4e6b161aee9c80> /usr/lib/system/libremovefile.dylib
0x1a500a000 - 0x1a5021fff libsystem_asl.dylib arm64 <a1d45272ed82384991b8be21ba89faef> /usr/lib/system/libsystem_asl.dylib
0x1a5022000 - 0x1a5022fff libsystem_blocks.dylib arm64 <068a78ad98aa353e956eeaf058fd9637> /usr/lib/system/libsystem_blocks.dylib
0x1a5023000 - 0x1a50a1fff libsystem_c.dylib arm64 <7da5f27d7b4830dda0a4dd26c109e448> /usr/lib/system/libsystem_c.dylib
0x1a50a2000 - 0x1a50a6fff libsystem_configuration.dylib arm64 <25383d775a2136589984adc6c9b35309> /usr/lib/system/libsystem_configuration.dylib
0x1a50a7000 - 0x1a50aefff libsystem_containermanager.dylib arm64 <3dcd9a50bfdf3c1191f4e90691f4d5e8> /usr/lib/system/libsystem_containermanager.dylib
0x1a50af000 - 0x1a50b0fff libsystem_coreservices.dylib arm64 <a7755c027acb30aebe221b38fdc164fd> /usr/lib/system/libsystem_coreservices.dylib
0x1a50b1000 - 0x1a50b7fff libsystem_darwin.dylib arm64 <1b7bfac5248e36ef923f46597ca358d1> /usr/lib/system/libsystem_darwin.dylib
0x1a50b8000 - 0x1a50befff libsystem_dnssd.dylib arm64 <0fb34f5c3eb93adb83a4b74f452dafb2> /usr/lib/system/libsystem_dnssd.dylib
0x1a50bf000 - 0x1a50fffff libsystem_info.dylib arm64 <de1cc432e779341c8cacf5b9412b4b04> /usr/lib/system/libsystem_info.dylib
0x1a5100000 - 0x1a512afff libsystem_kernel.dylib arm64 <3ab723d26da43120b5fc292ff2dc4c84> /usr/lib/system/libsystem_kernel.dylib
0x1a512b000 - 0x1a5158fff libsystem_m.dylib arm64 <12380e91ac4437a69be12482c0a6e10a> /usr/lib/system/libsystem_m.dylib
0x1a5159000 - 0x1a517cfff libsystem_malloc.dylib arm64 <de4bb5fa4f023f6b86a3314ec2405d3c> /usr/lib/system/libsystem_malloc.dylib
0x1a517d000 - 0x1a5189fff libsystem_networkextension.dylib arm64 <472dd253009d3bb4b597d51e461a34db> /usr/lib/system/libsystem_networkextension.dylib
0x1a518a000 - 0x1a5191fff libsystem_notify.dylib arm64 <e343402b92ee34f59530bfef6723353a> /usr/lib/system/libsystem_notify.dylib
0x1a5192000 - 0x1a519cfff libsystem_platform.dylib arm64 <368fd1a9ce9937a4bde2354a5c5d4804> /usr/lib/system/libsystem_platform.dylib
0x1a519d000 - 0x1a51adfff libsystem_pthread.dylib arm64 <ebea1e1479613e62be7aa879ca5328bb> /usr/lib/system/libsystem_pthread.dylib
0x1a51ae000 - 0x1a51b0fff libsystem_sandbox.dylib arm64 <f558336363ce3d60a018168b9dc7a480> /usr/lib/system/libsystem_sandbox.dylib
0x1a51b1000 - 0x1a51b8fff libsystem_symptoms.dylib arm64 <c39cc7084a223d85ab6fa2195f11440a> /usr/lib/system/libsystem_symptoms.dylib
0x1a51b9000 - 0x1a51cefff libsystem_trace.dylib arm64 <6c1526cb161d302e887f8dc30ce3b5f9> /usr/lib/system/libsystem_trace.dylib
0x1a51cf000 - 0x1a51d4fff libunwind.dylib arm64 <ac393540d41439ea9386117ffd63378f> /usr/lib/system/libunwind.dylib
0x1a51d5000 - 0x1a5203fff libxpc.dylib arm64 <8c926c76a52a323ab048ab447b34a334> /usr/lib/system/libxpc.dylib
0x1a5204000 - 0x1a545efff libicucore.A.dylib arm64 <4bc5287e088f30f882bc6999a90feacc> /usr/lib/libicucore.A.dylib
0x1a545f000 - 0x1a5470fff libz.1.dylib arm64 <788ab2a7d56e3b528034d5a9b9f9d3f6> /usr/lib/libz.1.dylib
0x1a5471000 - 0x1a57d5fff CoreFoundation arm64 <65db57e47b15316d8e61c7e9b36d6ef5> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1a57d6000 - 0x1a57e6fff libbsm.0.dylib arm64 <d7f9427a81903f4e9345af0220fc99bb> /usr/lib/libbsm.0.dylib
0x1a57e7000 - 0x1a57e7fff libenergytrace.dylib arm64 <9c3edae00ffc357dbba7b7f6a4820fcc> /usr/lib/libenergytrace.dylib
0x1a57e8000 - 0x1a5878fff IOKit arm64 <bf64577f504734169c46f7cdf0d69d48> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x1a5879000 - 0x1a5961fff libxml2.2.dylib arm64 <4c3f394b5a9334589d60dbff79c6a0f7> /usr/lib/libxml2.2.dylib
0x1a5962000 - 0x1a596ffff libbz2.1.0.dylib arm64 <273cbb660f5f397eab26a425e8a657b7> /usr/lib/libbz2.1.0.dylib
0x1a5970000 - 0x1a5988fff liblzma.5.dylib arm64 <75e94b185f193af9a2c87ec2f7e0ac46> /usr/lib/liblzma.5.dylib
0x1a5989000 - 0x1a5b02fff libsqlite3.dylib arm64 <fef279c850b63c35a64a2429ec337184> /usr/lib/libsqlite3.dylib
0x1a5b03000 - 0x1a5b38fff libMobileGestalt.dylib arm64 <b9e606585a643bb69add407d52372c38> /usr/lib/libMobileGestalt.dylib
0x1a5b39000 - 0x1a5f05fff CFNetwork arm64 <b9e0c35d724d3fd6b28195957509e2fc> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x1a5f06000 - 0x1a6212fff Foundation arm64 <5a26e86f7c633191a59874134a7876e4> /System/Library/Frameworks/Foundation.framework/Foundation
0x1a6213000 - 0x1a631ffff Security arm64 <aa5440d14d253dc5949eca58ef26507d> /System/Library/Frameworks/Security.framework/Security
0x1a6320000 - 0x1a638efff SystemConfiguration arm64 <85514a7674383f6485ac7750a41894bd> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
0x1a638f000 - 0x1a63c4fff libCRFSuite.dylib arm64 <3160a917a42d35a3a30e8c6d922070c6> /usr/lib/libCRFSuite.dylib
0x1a63c5000 - 0x1a63dbfff libapple_nghttp2.dylib arm64 <bbc32948e1573b2e9f7b8a58dfbf2aae> /usr/lib/libapple_nghttp2.dylib
0x1a63dc000 - 0x1a6405fff libarchive.2.dylib arm64 <53722536e2ab33e992347c4afb90ef97> /usr/lib/libarchive.2.dylib
0x1a6406000 - 0x1a64d4fff libboringssl.dylib arm64 <68f7323d11ff3c80a1de2e5dc6518771> /usr/lib/libboringssl.dylib
0x1a64d5000 - 0x1a64ebfff libcoretls.dylib arm64 <97b6385a40853340b39fca181b1a24d1> /usr/lib/libcoretls.dylib
0x1a64ec000 - 0x1a64edfff libcoretls_cfhelpers.dylib arm64 <d7455d9a4a083eae8ca5bd31ade2f121> /usr/lib/libcoretls_cfhelpers.dylib
0x1a64ee000 - 0x1a64effff liblangid.dylib arm64 <984ab4017cce3def839d7da2555c98f4> /usr/lib/liblangid.dylib
0x1a64f0000 - 0x1a6865fff libnetwork.dylib arm64 <e49bba44423d32289682b014a0978325> /usr/lib/libnetwork.dylib
0x1a6866000 - 0x1a689bfff libpcap.A.dylib arm64 <1e723fd7ee7133259e72aa46992693ab> /usr/lib/libpcap.A.dylib
0x1a689c000 - 0x1a68f9fff libusrtcp.dylib arm64 <7f312ea426753ff0943fac305311baf0> /usr/lib/libusrtcp.dylib
0x1a68fa000 - 0x1a6906fff IOSurface arm64 <a6f85388a9d833d6a0a450f88defb912> /System/Library/Frameworks/IOSurface.framework/IOSurface
0x1a6907000 - 0x1a69bafff libBLAS.dylib arm64 <422303ea936b30c4a3a204c5042a4019> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib
0x1a69bb000 - 0x1a6cdafff libLAPACK.dylib arm64 <81d6d8a0ea4933488a6706fda9653f13> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib
0x1a6cdb000 - 0x1a6f4dfff vImage arm64 <c21d287e328d30368f32e4bf01b054a2> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/vImage
0x1a6f4e000 - 0x1a6f5ffff libSparseBLAS.dylib arm64 <c3599b0dae6e3b508ef90097c833cbb6> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libSparseBLAS.dylib
0x1a6f60000 - 0x1a6fbcfff libvMisc.dylib arm64 <64fed501f334318cae6d4e4387a47be3> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib
0x1a6fbd000 - 0x1a6fecfff libBNNS.dylib arm64 <bfe25313908e34d5a2cbcd15fd705e6f> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBNNS.dylib
0x1a6fed000 - 0x1a7001fff libLinearAlgebra.dylib arm64 <9febf91b130b37d9afc9a8d7be78f271> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLinearAlgebra.dylib
0x1a7002000 - 0x1a7006fff libQuadrature.dylib arm64 <5e86d436c08e391e84b3ba27ebb0fb79> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libQuadrature.dylib
0x1a7007000 - 0x1a7077fff libSparse.dylib arm64 <f1b52cc3e8e83d4a835f6b6f8917ff44> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libSparse.dylib
0x1a7078000 - 0x1a7106fff libvDSP.dylib arm64 <707871f1ca7a343b9937a3f8ccb79592> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
0x1a7107000 - 0x1a7107fff vecLib arm64 <0041874ce19f3d47906b23024b685abf> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib
0x1a7108000 - 0x1a7108fff Accelerate arm64 <94e84f08c2af3ed2994bca4a3f71bd47> /System/Library/Frameworks/Accelerate.framework/Accelerate
0x1a7109000 - 0x1a7121fff libcompression.dylib arm64 <52cfe534518a3352a563755c00536d36> /usr/lib/libcompression.dylib
0x1a7122000 - 0x1a76d0fff CoreGraphics arm64 <71f35861779e33dc85becdcb3c50e7ad> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x1a76d1000 - 0x1a76d6fff IOAccelerator arm64 <8b179d4801dc3c358ca2f080a9dd12f9> /System/Library/PrivateFrameworks/IOAccelerator.framework/IOAccelerator
0x1a76d7000 - 0x1a76dcfff libCoreFSCache.dylib arm64 <86bf2e4231f7365e919e32aeee0ca186> /System/Library/Frameworks/OpenGLES.framework/libCoreFSCache.dylib
0x1a76dd000 - 0x1a7785fff Metal arm64 <ff797d1edadd37e7935ca5cde553e0eb> /System/Library/Frameworks/Metal.framework/Metal
0x1a7786000 - 0x1a7799fff GraphicsServices arm64 <0d63a05d8c803e93b5fe8a52208271b4> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x1a779a000 - 0x1a779afff MobileCoreServices arm64 <e8a82569adaa30a39c2f11f4d3e5af8c> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
0x1a779b000 - 0x1a779dfff IOSurfaceAccelerator arm64 <b9dd653b47d03231ad936f1256524d0c> /System/Library/PrivateFrameworks/IOSurfaceAccelerator.framework/IOSurfaceAccelerator
0x1a779e000 - 0x1a77e0fff AppleJPEG arm64 <18955d5987183a68adff153ecba46736> /System/Library/PrivateFrameworks/AppleJPEG.framework/AppleJPEG
0x1a77e1000 - 0x1a7da6fff ImageIO arm64 <994242d700dc3f7db5ca48a485a01020> /System/Library/Frameworks/ImageIO.framework/ImageIO
0x1a7da7000 - 0x1a7e19fff BaseBoard arm64 <c6a0a086b2ee35b49ecdf6259dcfb931> /System/Library/PrivateFrameworks/BaseBoard.framework/BaseBoard
0x1a7e1a000 - 0x1a7e31fff AssertionServices arm64 <6a23fd7c0b2e323187a027271ab430e4> /System/Library/PrivateFrameworks/AssertionServices.framework/AssertionServices
0x1a7e32000 - 0x1a7e3afff CorePhoneNumbers arm64 <8b18291423fb32d0b30bb7a9f2aa5655> /System/Library/PrivateFrameworks/CorePhoneNumbers.framework/CorePhoneNumbers
0x1a7e3b000 - 0x1a7e80fff AppSupport arm64 <18872c192de23d29a024492143e090f5> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport
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0x1cf7b8000 - 0x1cf8f5fff AppleMediaServices arm64 <e900e6a7d5c8312da04eaebb917427b6> /System/Library/PrivateFrameworks/AppleMediaServices.framework/AppleMediaServices
0x1cf8f6000 - 0x1cf905fff AppleNeuralEngine arm64 <ce5d2aaaf72e305a9221062401ccaec9> /System/Library/PrivateFrameworks/AppleNeuralEngine.framework/AppleNeuralEngine
0x1cfa8f000 - 0x1cfac6fff C2 arm64 <04e0090ef3493354a65e6f4a3919ad37> /System/Library/PrivateFrameworks/C2.framework/C2
0x1cfc57000 - 0x1cfc62fff Categories arm64 <002d77e4c7ac35d68959e43c22c75793> /System/Library/PrivateFrameworks/Categories.framework/Categories
0x1cfc6a000 - 0x1cfd88fff ConfigurationEngineModel arm64 <2bf421211473365f9ea737cd4273041f> /System/Library/PrivateFrameworks/ConfigurationEngineModel.framework/ConfigurationEngineModel
0x1d0034000 - 0x1d008cfff DocumentManager arm64 <efe8ee676487367180d6691106bbdbdc> /System/Library/PrivateFrameworks/DocumentManager.framework/DocumentManager
0x1d01c9000 - 0x1d01cdfff IdleTimerServices arm64 <c5d940c64ac53ef0a529cf996b367829> /System/Library/PrivateFrameworks/IdleTimerServices.framework/IdleTimerServices
0x1d0249000 - 0x1d0274fff MetadataUtilities arm64 <b956b88e7e56373080ebba7760868b33> /System/Library/PrivateFrameworks/MetadataUtilities.framework/MetadataUtilities
0x1d07f3000 - 0x1d0844fff OTSVG arm64 <120d3e9410e33b1fbfebc7db541098d2> /System/Library/PrivateFrameworks/OTSVG.framework/OTSVG
0x1d0845000 - 0x1d0867fff OnBoardingKit arm64 <5f86020f8a623f4083454bc9d27a2000> /System/Library/PrivateFrameworks/OnBoardingKit.framework/OnBoardingKit
0x1d0942000 - 0x1d09a1fff PhotoFoundation arm64 <0908388d88763d02ab84a5489ddfa37d> /System/Library/PrivateFrameworks/PhotoFoundation.framework/PhotoFoundation
0x1d09f5000 - 0x1d0a3afff PhotosImagingFoundation arm64 <74618eb684c13ca793e60c9596a273a7> /System/Library/PrivateFrameworks/PhotosImagingFoundation.framework/PhotosImagingFoundation
0x1d0a90000 - 0x1d0af0fff ROCKit arm64 <ab04ec8bccfe3770b46413ff6a9bab0a> /System/Library/PrivateFrameworks/ROCKit.framework/ROCKit
0x1d0ca9000 - 0x1d0d05fff RemoteManagement arm64 <a77b07aaf10231659cd2ab90ad9b05a9> /System/Library/PrivateFrameworks/RemoteManagement.framework/RemoteManagement
0x1d0d06000 - 0x1d0d18fff RemoteTextInput arm64 <e054dcd726d23669ad241943e85887f1> /System/Library/PrivateFrameworks/RemoteTextInput.framework/RemoteTextInput
0x1d0d41000 - 0x1d0ddbfff SampleAnalysis arm64 <fb22ef1fe16d3175ad56bf23e1e94a7d> /System/Library/PrivateFrameworks/SampleAnalysis.framework/SampleAnalysis
0x1d0ec0000 - 0x1d0ec0fff SignpostNotification arm64 <7d1b1e317bea32ecaf71290b96d6e123> /System/Library/PrivateFrameworks/SignpostNotification.framework/SignpostNotification
0x1d0f2f000 - 0x1d0f37fff StatsKit arm64 <64e328675e8b33fab748332751a870dd> /System/Library/PrivateFrameworks/StatsKit.framework/StatsKit
0x1d1a4e000 - 0x1d1a5bfff TransparencyDetailsView arm64 <3916c8fb6ed13cc9b3e7abdaec5c8475> /System/Library/PrivateFrameworks/TransparencyDetailsView.framework/TransparencyDetailsView
0x1d1a5c000 - 0x1d2b91fff UIKitCore arm64 <db4b7f70039932b49da37218b5a4ba49> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x1d2b92000 - 0x1d2b9dfff UIKitServices arm64 <dc4399111db53da69d735b616bd65b90> /System/Library/PrivateFrameworks/UIKitServices.framework/UIKitServices
0x1d2b9e000 - 0x1d2ba5fff URLFormatting arm64 <6103f7f4467a38ac889cf6fc4946ef10> /System/Library/PrivateFrameworks/URLFormatting.framework/URLFormatting
0x1d2ba6000 - 0x1d2bc8fff UsageTracking arm64 <c39ab3877883344bac59837e2dd20267> /System/Library/PrivateFrameworks/UsageTracking.framework/UsageTracking
EOF
[/SPOILER]
Relevant Error from Console:
[SPOILER]
default 12:02:30.759467 +0530 UE4Game [UE4] Assertion failed: GetType() == FName(u"IOS") [File:/Users/build/Build/++UE4/Sync/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h] [Line: 10]
default 12:02:30.760446 +0530 UE4Game [UE4] [2019.05.29-06.32.30:760][357]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
default 12:02:30.767431 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:C14ED314-39D7-4F26-AF87-42124F390250 pid:652 process:UE4Game type:Monitor entitlements:0x0 caller:GameController: _GCHIDEventCallback + 96 attributes:(null) inactive:0
default 12:02:30.767462 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:31803C45-F4C7-4E6B-A5F4-58ED2842693F pid:652 process:UE4Game type:Passive entitlements:0x0 caller:BackBoardServices: <redacted> + 364 attributes:<CFBasicHash 0x10311cab0 [0x101700010]>{type = immutable dict, count = 3,
entries =>
0 : <CFString 0x111313ee0 [0x1d526d610]>{contents = “pid”} = <CFNumber 0xd81ffc75615ce042 [0x1d526d610]>{value = +652, type = kCFNumberSInt64Type}
1 : <CFString 0x101369720 [0x1d526d610]>{contents = “bundleID”} = <CFString 0x111327ca0 [0x1d526d610]>{contents = “AVR.Autovrse.ARWindow”}
2 : <CFString 0x1013ea420 [0x1d526d610]>{contents = “HighFrequency”} = <CFBoolean 0x1d52735f0 [0x1d526d610]>{value = true}
}
inactive:0
default 12:02:30.767559 +0530 backboardd Connection removed: IOHIDEventSystemConnection uuid:4FF428F8-309E-490F-A7EA-9429D6D7E366 pid:652 process:UE4Game type:Rate Controlled entitlements:0x0 caller:CoreMotion: CLGetAccessoryMotionSensorLogs + 326308 attributes:(null) inactive:0
default 12:02:30.768063 +0530 mediaserverd 105: { “action”:“client_died”, “session”:{“ID”:“0x1a28f”,“PID”:652,“name”:“UE4Game”}, “details”:null }
default 12:02:30.770823 +0530 mediaserverd 392: AQME device AQDefaultDevice: client stopping: <RemoteIOClient@0x15b007400(@0x15b007608); output; sid:0x1a28f, UE4Game(652), ‘prim’>; running count now 0
default 12:02:30.771507 +0530 assertiond [UE4Game:652] Setting jetsam priority to 10 [0x101]
default 12:02:30.771786 +0530 assertiond [UE4Game:652] setpriority(PRIO_DARWIN_ROLE, 652, 3): ok
default 12:02:30.772620 +0530 assertiond [UE4Game:652] Deactivate assertion: <BKProcessAssertion: 0x147d15600; “CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion” (audio:inf); id:…DA9367B2A23E>
default 12:02:30.772707 +0530 assertiond [UE4Game:652] Scheduling allow-idle-sleep timer with interval: 180.0
default 12:02:30.772737 +0530 assertiond [UE4Game:652] New process assertion state; preventSuspend, preventThrottleDownUI, preventThrottleDownCPU, preventSuspendOnSleep (assertion 0x147d15600 added: (none); removed: preventIdleSleep)
default 12:02:30.772777 +0530 assertiond [UE4Game:652] Setting jetsam priority to 3 [0x100]
default 12:02:30.772944 +0530 mediaserverd -CMSessionMgr- cmsSetIsPlaying: CMSession: ‘sid:0x1a28f, UE4Game(652), ‘prim’’ with [AmbientSound/Default] [Mixable] [System Audio] stopping playing. Ringer switch state: ON.
default 12:02:30.773394 +0530 mediaserverd -CMSessionMgr- cmsSetIsPlaying: CMSession: Starting deactivate timer for client ‘sid:0x1a28f, UE4Game(652), ‘prim’’
default 12:02:30.773758 +0530 mediaserverd -CMSessionMgr- cmsSetIsActive: CMSession: ‘sid:0x1a28f, UE4Game(652), ‘prim’’ with category/mode AmbientSound/Default going inactive 0 0
default 12:02:30.773935 +0530 mediaserverd -CMSessionMgr- cmsSetIsActive: CMSession: Stopping deactivate timer for client ‘sid:0x1a28f, UE4Game(652), ‘prim’’
default 12:02:30.774319 +0530 mediaserverd -CMSUtilities- CMSUtility_SendSessionStateAndVolumeReportToAudioToolBox: CMSession: Stopping reporter for session : sid:0x1a28f, UE4Game(652), ‘prim’, reporter id = 1703981
default 12:02:30.774665 +0530 assertiond Releasing PowerAssertion on UE4Game:652 from update
default 12:02:30.774762 +0530 assertiond [UE4Game:652] Remove assertion: <BKProcessAssertion: 0x147d15600; “CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion” (audio:inf); id:…DA9367B2A23E>
default 12:02:30.776399 +0530 powerd Process assertiond.63 Released SystemIsActive “UE4Game:652:26-8994D8AF-3891-4AC7-A553-DA9367B2A23E [CMSession.652.“AVR.Autovrse.ARWindow”.“AmbientSound”.isPlayingProcessAssertion] [0x147d15600]” age:00:00:12 id:51539647483 [System: PrevIdle SysAct]
default 12:02:30.873614 +0530 ReportCrash Formulating report for corpse[652] UE4Game
default 12:02:30.950741 +0530 ReportCrash Saved type ‘109(<private>)’ report (18 of max 25) at /var/mobile/Library/Logs/CrashReporter/UE4Game-2019-05-29-120230.ips
default 12:02:31.136340 +0530 assertiond [UE4Game:652] Port death watcher fired.
default 12:02:31.138290 +0530 assertiond Process exited: <BKProcess: 0x147f38280; UE4Game; AVR.Autovrse.ARWindow; pid: 652; agency: Application; visibility: none; task: none; hostpid: 53>
default 12:02:31.138400 +0530 assertiond [UE4Game:652] Invalidating…
[/SPOILER]