Hi,
I’m looking at building a cross platform Android and iOS title in Unreal.
We’re looking at using Amazon Cognito for our authentication services and Lambda and DynamoDb for our backend.
I’m stuck before I can even begin. We were hoping to use a cross platform external authentication service to allow cross platform accounts on our back end. I’d assumed we’d be able to use Google accounts or Facebook accounts as they provide easy OAuth tokens that can be supplied to Cognito for federation. However it seems that Unreal doesn’t supply a cross platform OnlineSubsystem.
Has anyone else encountered this scenario and come up with a solution?
Is there a reason why the GPGS C++ SDK in Unreal is only supported on Android given it also supports iOS?
Is there a reason why Facebook isn’t supported on Android?
Is there any work in the pipeline for adding more social authenticators to make life easier for back end authentication with AWS or Azure?
It there any work in the pipeline to make integrating JAR libraries on Android per project rather than requiring engine level changes? I’m loath to do this and then have to start integrating changes. I expect there to be a reasonable amount of change in the mobile area given it’s current state.
Any responses would be greatly appreciated.
Thanks.