Hey everyone, I am trying to run a UE 5.7.4 c++ project with cross-platform toolchain cause I need access for linux syscalls cause my project would be integrated with ROS2 and live on Ubuntu eventually. I have followed the guide:
- I made sure to change the workload to “Linux, mac and emvedded c++ development”
- made sure the toolchain system environment variable is properly setup without trainling \
- re-generated the files from context menu.
However I have an issue running the game from Rider. it builds successfully but it does not run and I get the following error :
CreateProcessW failed: GetLastError() returned 193: %1 is not a valid Win32 application
if I switch to visual studio I get a bit more information I think :
The command “D:\unreal\UE_5.7\Engine\Build\BatchFiles\Build.bat MyProjectEditor Linux Development -Project=“C:\Users\kesra\Documents\Unreal Projects\MyProject\MyProject.uproject” -WaitMutex -FromMsBuild” exited with code 6.