Hi, will there ever be support for cross-compiling for Windows on Linux. I know it is possible in reverse but I have just switched to Ubuntu and want to package my game for Windows. I know this IS possible to cross-compile C++ from linux to Windows but will it ever get implemented into UE?
1 Like
It is technically possible to cross-compile C++ code from Linux to Windows using a tool like Mingw, which allows for compiling Windows executables on Linux. However, whether or not this functionality will be officially supported and integrated into Unreal Engine is uncertain.
You can also try using the remote build feature in Unreal Engine. This allows you to build your game on a Windows machine while working on a Linux machine, by sending the build command remotely.
I’m sorry I couldn’t be of more help.
1 Like