Hi,
In 26.00 we made it an error to use SceneColor without adding handling for platforms where it wasn’t supported. Prior to 26.00 it wasn’t an error, but users on those platforms would have seen visual issues.
This change should have been called out in release notes, apologies.
To use SceneColor (or any other nodes that aren’t supported on mobile/Switch) just use the FeatureLevelSwitch to supply a different default value for those platforms.
E.g in this image the default value is from SceneColor, but ES3_1 just uses 0.
Remember you can can change the Preview Platform in the editor to see what this will look like.