Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
Since the v30 update we can no longer launch session and are getting an error after the game loads:
LogWindows: Error: appError called: Assertion failed: IsValidCoords(InCoords) [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Engine\Public\WorldPartition\RuntimeSpatialHash\RuntimeSpatialHashGridHelper.h] [Line: 352]
Reverting in URC to a version from before the update, allows us to launch again we found out today. But we rather not lose 4 days of progress.
Steps to Reproduce
- Open our project
- Launch session
Expected Result
The project can launch session and the game opens
Observed Result
The game goes back to the Fortnite homepage and the editor throws an error
Platform(s)
PC
Additional Notes
Already tried rebuilding world partition