Crime Scene | Environment

Breakdown

Crime Scene is a atmospheric render inspired by concept art from Gray Rogers, made using assets from Quixel Megascans, UE Marketplace and Sketchfab. I rendered it using UE 5.3 pathtracing. Everything you see was made completely inside UE5 with some touch ups done in photoshop and lightroom.

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Hello @Atlas2311 !

The atmosphere you’ve created feels like a very old film. I love how it looks with all of the details that I keep discovering.

How long did this project take, if I may ask? Looking at the variety of details feels like it must’ve taken quite some time!

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Thank you ! It took me around a week to finish the project :slight_smile:

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Hi there @Atlas2311,

Hope you’re well and having a great week so far!

That lighting is just breathtaking. Definitely creates that retro vibe. Just curious, what was the most challenging part of this project?

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Hi, thank you very much I hope you’re having a great week as well !

I would say the most challenging part was getting the right composition and atmosphere, from the technical standpoint it was all very straightforward. Composition and lighting wise I had many other variants of the scene before settling for this one :slight_smile:

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It’s always so interesting to me as a viewer to see what the artist spent their time on. And in this case, it’s definitely been time well spent. As @The_M0ss_Man said, the details are done so well :slight_smile:

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