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CRETE prototype: Metahumans Cutscene + Gameplay seamlessly

Hi There.

Short and sweet, this the first successful transition from Metahumans cinematic to gameplay, seamlessly, with xsens and arkit recorded.
It might look silly, but the implications (and headaches to achieve it) are massive.
I love to do films with the heart and develop games with the head, so now we might be able to merge both worlds, blur that line, and dance between the two. And yeah, even in small studios or individuals.

ps: all audio is from the game (clearly un-optimized or mixed)