About the creature spawner which spawns a creature and it attack the player,recieve damage,have a health bar etc,is there a way to replace this creature skeletal
Mesh with a new 1 and new animations?
If not where can i learn to code the very exact same device so i can just add the option of importing a skeletal mesh and its animations so it can act like a creature from creature spawner also be able to modify it’s damage,speed etc( all from creature manager)?