Creature Spawner VFX are insane

There is no way to deactivate the vfx for the individual spawning creatures. If you have more than a couple placers or spawners it causes constant nauseous inducing screenshakes and flashes. Can we get this fixed?

Yeah there is a setting that is meant to prevent that but it has been non-functional since 2019

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The “Spawn Effects Visibility” one?

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Yes, that’s the one. They ll still have vfx regardless. Used to work for a few updates when they introduced it a while back, was useful to make horror maps when you didnt know the creature was spawning/coming from

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I would love for the ambient sound for those spawners to have an option to be removed as well

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@TomJank Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

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Thank you

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