Hello
Great plugin! But how do you made this with building the project? I’ve a fully blueprint project. When i build, and start the game, it crashes because (I think) the plugin is missed. I copied the Plugins folder and the ThirdParty folder into my project. What I’ve to do more? In your video, I’ve seen, that you put some lines in the code. I don’t have this Source folder in my project.
Here some log:
LogLinker:Warning: CreateImport: Failed to load Outer for resource ‘SetBluePrintBlendActiveAnimation’: Class /Script/CreaturePlugin.CreatureActorLogLinker:Warning: CreateImport: Failed to load Outer for resource ‘SetBluePrintBlendActiveAnimation’: Class /Script/CreaturePlugin.CreatureActor