Creature - 2D Procedural Bone + Mesh Animation Tool with UE4 Support released!

After refining and updating the plugin with my various UE4 users, I have recorded 2 additional tutorial videos for using Creature Animation in UE4.
The plugin itself has also already been compiled into a binary that you can just drop into your project. You can grab the precompiled binaries directly from the github page and skip compilation.

Plugin usage with Blueprints:

Compiling the C++ Plugin for your project:

I will continue to update and enhance the documentation + write helper tools to make integration easy for users.