creative_prop_asset works only with build in Fortnite assets?

So I have this code in my custom device

@editable
    var Wall : creative_prop_asset = DefaultCreativePropAsset

when I want to add a asset to it, I am only able to select build in Fortnite assets and not ones I created via blueprint Building prop. Is this expected?

As of what is live right now this is expected yes. Allowing editable creative_prop_asset to reference custom prop assets is something we are looking to add in upcoming releases.

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Is there also some sort of a limit on how much you can spawn? I am facing a issue, where at some point it just stops.

Edit:

Ah I see now: “currently 100 per script device and 200 total per island”

This is sad!

Yes, as you discovered there is a limit to how many props you can spawn at the moment. We are looking to improve the way this is handled to provide better tools and systems (i.e. something other than a hard cap) to deal with content being dynamically instantiated.

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Can wait for that. I create a feature request btw Please increase `SpawnProp` limits and allow spawning own building props

Fyi, 24.30 now supports spawning custom props Patch Notes for UEFN v24.30 | Fortnite News

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This is great. The limit is still the same “currently 100 per script device and 200 total per island” ?

Yes the limit is the same.

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