Creative device in 2 different spots? how?

Is it possible to have the same device in 2 different spots between clients? I thought Verse was server side but here is a volume in two different spots, completely broken and no longer activating. On one client the volume is right next to them, on the other it is far away.


Could it be caused by a cinematic?

I believe Cinematic Sequence Devices have settings such as Visibility and Level Sequence Actor Always Relevant which might cause inconsistencies between clients.

Visibility: Specify who is able to see the device playback.

Level Sequence Actor Always Relevant: Specifies if the device should always be relevant for networking. When turned off, the device playback only replicates to clients based on proximity. For example, if as a player you aren’t seeing objects from a certain distance during playback, this option should be turned on.

So, could it be that the Volume’s position is being controlled by a Cinematic Sequence Device?

This might not be it, but it’s the first thing that comes to mind.

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That was a good idea for sure, I checked all my sequences but sadly it isn’t referenced anywhere. I think that the device might just totally break in this use case so my workaround right now is just checking player position through Verse code instead of using the volume device at all.