So I want my players to be able to pvp. So initially i would want to create zones in the map that disables pvp. IE spawn points or beaches, or certain parts of the terrain. I have thought of two methods that could do this.
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an admin could place flags that outline a border. Which sets the zone to pvp or pve.
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Could edit the default map and build the zones into it.
What i am trying to do is locate in the devkit the files or blueprints that controls the elements of pvp/pve. The ini file changes this setting globally by either being true or false.
I want to apply this same setting locally on the map.
Does anyone have any ideas regarding this. It would really help.
Yes like that but it seems that lots of servers have problems with it, I wish Studio Wildcard would create this in the game plus also a 2-7 adjustable day noob protection system because I know a lot of players that wont play pvp anymore because of the many bully’s and bully clans in pvp, give new people at least a chance to have a decent start time to build something up. Combination of PVE,PVP is the best way to go in ARK I think.
Have seen many times that multiple tribes hunt new players on a server together (hunt not only noob players, but also good players that quit for that reason the server).
But its not new what I tell here, many know this right.
(sorry for the late reply)