I have a Steam Lobby with the Owner and other members.
The owner creates a session with the name of the session as session parameter and members knows it so they just make a find session and join on the first item of the array (if any). If the serach fail they search again (sometimes the session takes a bit registering in Steam seach)…
Is it needed for lobby members to find the session when the Lobby owner has direct communication with them? (in the chat and via P2P)
I can get the session ID (C++) as string, but I dont know if is possible to share with members so they can convert it to a session find results to join. The only way I found for joining a session is by using a search results. Is the only way?! Is mandatory to do a SEARCH when all the participant can communicate and share data???
Thanks