Creating projectile from character that moves in a boomerang motion

Hi all,

First time posting on forums, bear with me!

I’m making a first person game prototype using blueprint.
I am trying to implement a sort of boomerang throwable weapon, where the weapon moves in a circle away from the player and back.

I have created a new actor blueprint class, but am unsure of how to move it is this fashion.

image

Any help is greatly appreciated!