Im running against a wall here. I am currently working on a blueprint for a wooden bridge that can be increased in length.
I have figured out most of it and it already kinda works. But my problem is that the splinemeshes only look right if i use number of points and not spline length and divide it.
So my question is. Is there any way to create new points on a spline via automatic interpolation so that i can control it via variable?
The idea is that i only want to place 3 points for easy control but can get inbetween points so that the splinemesh isnt teared all over the place. As mentioned i already tried to do that with the location and tanget along distance node but the stretching of the mesh gets really messed up and i have no control over it it whatsoever. Im really bad at visual scripting and i searched all over the internet to get some information. But all the tutorials and documentations i found only cover the basics. Sorry for the long text i hope someone can help me on this one. I’d really appreciate that.
Thanks in advance and cheers guys.