Creating one-click Car Control Rig Module with procedural suspension.

Hello there.
As I am doing a lot of CGI animation on car stuff, I also wanted to share with you my new creation of a simple procedural car rig for skeletal mesh, which will suit for beginners, or who are just exploring Unreal Engine and not ready to buy some expensive UE Marketplace assets. As Unreal Engine 5.4 added a brand new Control Rig Modules which I was really excited about, I decided to make a tutorial on how to create a rig for skeletal mesh and make it drag-and-drop solution for other cars.


Logics for wheel suspension offset.


Using Aim Constraints for body suspension.

I am really looking forward for UE dev team to create something better and more precise, so we can all enjoy simple car rigging in Unreal Engine for cinematics.

Cheers!