Okay here is the material solution I made a function called MF_UVMap, with he purpose of translation, centering and scaling UV based images. I have also a function to display something else on every side, but if you need that let me know as well.
Copy the following code blocks into your project and it should auto generate the code for you, you may only need to change the function reference as that may break. There are 2 material functions and 1 material example in there. Goodluck! You then need a cinematic sequencer to change the Custom Primitive Data.
Kind regards,
Madelyn
P.S. I hope this is still allowed as those are complicated materials.
I will also edit in some pictures