Creating New Instanced Actor Foliage

Is there a way to create a new instanced foliage actor within my level? Currently I have an actor named InstancedFoliageActor0 that was created automatically when I used the foliage tool but I want to create another foliage actor to paint another section within my level that uses the same static mesh foliage but uses a different material. I want to be able to edit this new foliage’s material without the affecting the material of the other foliage I have already made but I dont see an option to create a new Instanced foliage actor

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You can just add the same mesh more than once, and change the details in the foliage type :slight_smile:

So I used the same mesh twice here, but changed the material in the second.

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