Hey guys and girls,
let me introduce myself first. I’m a 20 year old german computerscience-student in the first year. I have a passion about gaming (Like most of the people around here) and about creating things since i was a young boy. I have also a passion or lets call it a deep feeling or hope that i’m going to be successfull sometime. In my carreer as a hobbyist i worked with almost every tool that is out there for a certain amount of time and i had several different projects i worked on but at some point none of these projects felt like they were that good to keep working on it so i lost my motivation. I think to keep my motivation up is my biggest problem… I often think i have great ideas and i’m totally motivated and the next day it feels like it’s not worth the work… but no work - no success. This time i want to change. This time i want to keep my new project going till the end when its done. This time i want to ship a game.
A wise man said once: “The dumbest people are people who think they know everything”. With this philosophy i’m here to learn. I want to learn the technical side on the one hand and master UE4 and i want to learn from you, from people who have similiar ambitions. I want to look at what successfull game designers made successfull and also learn from unsucessfull projects to see what they did wrong. My primary goal is to create a great game. A nice bonus would be a commercial success but first i need a great game. Currently, im having vacation and one month to get a working prototype. I’m not going to tell you now what my new concept is about but hopefully i can post some results of my progress soon.
So what is your experience creating games? Did you already try something similar? Where did you struggle, what did you help? How were you able to motivate yourself? I’m very interested in your storys!
Best regards,