So, I am attempting to create multiple spawn points to allow the player the ability to quickly move around the level. As it is a large map, I am only working with two spawn points currently though I may have need to add more later. The idea is that the player will cycle through the spawn points by respawning the player character, however, after I cycle through the first two spawn points it spawn the player in zero world space.
The error it’s giving me is this:
Which I assume it means that it doesn’t know what to do with the actor after the third spawn?
Here’s a look at the blue prints thus far:
I’d just like it so that it keeps repeating the cycle between the two spawn points and nothing else, but as I’m new to blueprints I’m fairly stumped. Any assistance would be lovely. Thank you so much for any help you can give.