Hi all! I’d like to introduce perhaps the easiest way of transfering a real person from photos to Unreal Engine — by using FaceBuilder for Blender, our add-on for creating 3D heads from images.
Thanks to recent Epic Games’ Mesh to MetaHuman plug-in, now you are able to create MetaHumans out of 3D models from our add-on too and then use them in Unreal Engine. To make the FaceBuilder + MetaHuman mix even cooler, in the latest update we added a new texture layout which is compatible with the MetaHuman one, this lets you easily transfer facial features like birthmarks, freckles, etc from photos.
Watch the video, try FaceBuilder with Mesh to MetaHuman, and let us know what you think!