Creating jaw picker

Hi. I’m new to creating widgets in UE5. I’m creating a widget that will be a picker for CTRL_jaw open, and I want to be able to control the jaw of a Metahuman using the widget. I’m unsure how to bind the slider value to the jaw open value. Can you help me?

same on c++ if you access the widget component.

Sorry, I didn’t express myself well. I don’t know how to connect the Jaw Open value with the slider. For now I only have this .