Join Rodolphe Recca and Jonathan “Rax” Gauvin as they share their journey from working on games such as Far Cry and Assassin’s Creed to bringing their own IP to Fortnite. They’ll cover how the concept for The Last Ascent came together, why they chose UEFN and Fortnite for it, and what it took to turn that vision into a playable experience with Verse. Expect a candid look at getting up to speed with the toolset, the hurdles they hit, and what they’d tell any developer looking to take an idea from concept to reality in Fortnite.
Guests:
Rodolphe Recca—Co-founder and Chief Creative Officer
Rodolphe has spent 28+ years in game design and creative direction, with credits on nearly 20 released games including Far Cry 4, Far Cry 5, Far Cry New Dawn, Watch Dogs: Legion, Prince of Persia, The Amazing Spider-Man, and Indiana Jones.
Jonathan “Rax” Gauvin—Co-founder and Chief Technical Officer
Rax has 22+ years in game technology and AAA development, contributing to more than 20 game productions across AI, multiplayer, gameplay, and engine technology. He works hands-on with emerging tech like generative AI and automation to accelerate development and sharpen engineering workflows. Credits include Assassin’s Creed, Tomb Raider, Splinter Cell, Rainbow Six Siege, Deus Ex, Marvel’s Guardians of the Galaxy, and Scott Pilgrim vs. The World: The Game.
Watch live
September 15, 2026 7:00 PM
Unreal Engine YouTube
Fortnite Create YouTube
Unreal Engine Twitch
