Creating Headlight Material for cars


I am a beginner and am working on my first small Unreal Engine project. In this project, I have added a car model and equipped it with materials. For the most part, I have used the Automotive Materials. Unfortunately, I have a problem with the material of the headlights (reflectors). I can’t achieve a realistic material. Does anyone have tips for me to achieve similar results as in the example image?

Best regards,

This is the actual look