So I’m primarily a creative producer, writer, fiction enthusiasts, and film maker. I’ve had some pretty epic stories and characters that I’ve developed over the years and I want to start portraying them. Tried a few film-making KickStarters but without marketing and an audience they fell apart. BUT… I played Mass Effect (binged all three) and love the story telling with response to customer actions and felt OK about killing everything.
I want to create an RPG style game like Mass Effect 3 but I don’t want to spend hours on perfecting game mechanics with physic’s calculations that are currently out of my scope or hours in the model lab creating 3ds or obj files and pretending I know how to sculpt art. I don’t. BUT I can tell a story and I know what it takes to create an aesthetically pleasing and engaging cinematic experience.
So, I want to focus on the story. I want to focus on the elements that tell it - use models that are ready-to-go and stuff to build it. I’m ok tweaking code to make something work but I don’t want to start from scratch even in Unreal - which isn’t starting from scratch but it’s still daunting to create in.
Any ideas on what I should do? Tutorials, scripts, pre-built projects, etc that I can use to build the game and focus on the story more than the elements.