My game (basically a new project) is unable to find a session and I have no idea what I am doing wrong.
I have a UE4.22.3 blueprints only project. I’m launching the game as standalone with the dedicated server box checked. I do get the steam overlay while playing, so it does partially work. I’ve tried setting the LAN property to true and false, same results.
I enabled the built-in steam plugin originally. I then disabled it and added the advanced sessions plugin and enabled it. I’ve switched back and forth and I have the same results either way. I get the steam overlay, but cannot find a session.
Attached are my related blueprints.
Game Engine.ini settings:
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
Does anyone know what I’m doing wrong? It’s likely something simple, but I’m new to UE and I’ve tried everything I could find aside from making a cpp project. Thanks in advance!