Creating doors

Hi,

How would you go about creating such a simple thing as doors? I want to create a realistic door interaction. If I use matinee the doors clip trough the player when opened. What I am looking is for a some intelligent way how the doors would not open unless the path is clear. I assume I could use a trigger box in the door BP and check if something is overlapping it. But is this the optimal way? Also I’d prefer to create animated door using 3ds max instead of having to animate every single door in the level with matinee.

Thanks

Here you go.
https://www.youtube.com/watch?v=dV4Nq2IWPzc

Thanks for the response but that’s not what I’m looking for.

use a blueprint. have it rotate, and check every frame to see if it collides with anything. if it does, stop rotating.

Yeah turn your door into a blueprint, that way you only have to set up the system once and can reuse the door as many times as you need.

Thanks, I’ll try that.

Another idea is you can have it check the position related to the player, and have it swing the other way as well. If you wanted to create a 2 way door.