Creating character content for the marketplace/community What do you need?

Glad it was helpful. I’m currently working on a new Gumroad project focusing on digital sculpting and understanding FORM as a language. The release is schedule for late OCT and will cover a range of topics such as

  1. Evolving the cliché through character exploration
  2. Tertiary form
  3. Form as a frequency
  4. Diffuse edges and hard edges
  5. Shape language and themes
  6. Creating gradients within detail shifts
  7. Measuring proportions
  8. Form and function
  9. Telling story with form and mark making.
  10. Creating blend shapes for character transitions and morph targets.
  11. Retopology and an overview of the modelling toolkit in maya 2016!