I’m having some ideas for creating a spaceship (inculding interior) in Blender, and I would like to export them into UE4.26.
I worked on some small things in Blender which I exported into UE, but it seems my export settings are not good. The exportes meshes are very very tiny, and if I make them bigger I can’t properly texture them in UE because the texture will be streched.
Besides, I would love to give different parts of the spaceship different textures, so I think I can’t ‘group’ the different blocks in Blender. But how do I export the full ship the way it is, without needing to export every block each and putting them back in place after the export to UE?
I hope you’re having some advices on the export settings (from Blender to UE) and are able to answer my questions, I would love to hear what you have to say!
All the best and stay healthy everybody!