I can see that with the current iteration, the player is spawning, although not in the Player POS location as he is in total darkness and is falling through the map.
Hmm okay, everything seems to be working correctly, but I did notice that when he spawns the level does not, something amiss with the persistent level and loading level 1 it seems.
Okay its working now, I had to unload the main menu level and load in level 1, I will need to think on the logic of all this for a while as the player progresses to different levels and overlaps other save points, thanks for the assist! (like using object reference properly ahah)