I’ve just entered in a challenge to create something unique for our local library based on the WW2 Occupation of the island of Guernsey. I’m hoping this will be a short-but-sweet educational VR experience based on a bombing event that took place along our seafront in 1940, along with a narration of events by someone who was there over the top.
I’m currently modeling up the area in Ue4 and have some experience doing architectural stuff but as for putting the whole thing together into a complete ‘experience’ like other Ue4 things ive tried on the rift… well… Im not sure where to start really!
Ideally I’d like to have the person stationary so they are just looking around as the narration and events unfold but I will need to ‘fade’ from a scene where this clock tower is looking good to one where it’s destroyed, and in between the fades still have the audio clip running the whole time… I think animating explosions and dynamic stuff is too much for now. Can someone point me in the right direction of the best way to get started doing this? As in … would I create 2 separate levels, a good one and a ‘bombed’ one, and then fade the camera in between them? and if so how would i start setting that up so that you can play the whole level through as an experience that you can repeat over and over again. Sort of like the Ue4 roller coaster, just by hitting a button at the end.
Any help to start with would be great as I imagine this is going to be quite a steep learning curve in ue4!