Creating a volume that affects particle parameters

So I’m pretty new to blueprint, and I’m trying to create a simple wind system based off particle parameters. I’ve got a particle parameter set up called “Wind Speed” which lets me change the direction and speed of the particles by editing the vector:

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Now I want to create a blueprint for a volume with a vector variable for wind speed, then will detect any particle systems with the “Wind Speed” parameter and assign them all that vector. Like I said, I’m new to blueprint, so I don’t know how to search for particle system actors colliding with the volume and how to assign their particle parameters to a different value.

Any help would be appreciated!