Creating a Tug of War MiniGame

So I am having trouble with the player character’s movement. So the tug of war is supposed to be a mashing minigame where teach team has to make the red tie on the rope reach a certain point on the level. So I set up an IMC tap and when I tap it doesnt move the player character at all. What do I do?

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Does it trigger at all?

  • place a Print String node after - does it print?
  • or a Breakpoint (select the input node and hit F9) - does it stop execution?
  • or use the Debugger to observe the Graph in real-time - can you see the execution flow?

image

Sorry for the late reply, when I try the debugger it doesn’t show any code being lit up.

Is this pawn possessed?

I think so.

Better make sure as unpossessed Pawns do not process input. And while you’re at it, consider posting the setup for:

I set up an IMC tap

is it possible to get you in a call for guidance, only if you can or have time.

There is a gazillion tutorials on YT addressing elementary bits:

https://www.youtube.com/results?search_query=ue5+character+input

Consider following one of them.

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They helped out a lot thank you

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