Hi guys, I’m totally new to Unreal Engine and I need a little bit of help. I’m writing a thesis on autonomous race car and I’d like to build a visual demostration. I’ve chosen UE4 because it can easily communicate with the environment where I’m building my simulation (Matlab/Simulink) but I’ve noticed that it isn’t easy at all to get started with the editor.
The thing i want to ask you is: given the coordinates (x,y) of the left and the right edge of the track, saved in a .xml file, how can I import and interpolate them in order to make two curves? Then I’d just need to put a road texture beetween the lines. I know it could sound easy but I’ve really looked for a lot of tutorial but no one of them fit my needs… unfortunately I haven’t a lot of time to learn the basic, so if you can just link me a tutorial or give me some hint on how to do it I’d be very grateful.