Creating a touchable area around an actor

Hello community ,

I want to make a kind of circle around my pawn so that whenever I touch in this area the pawn faces/rotates in that direction.

For now , I have made boxes around my pawn. But the problem is that when I touch in any of these boxes the pawn rotates only towards the box on its right.

So here is my blueprint →

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Thanks in advance…

Thanks Khannarc,
I have successfully made it.

Aren’t some of the images missing ? Anyway, try using a sphere collision instead of a box and get the coordinates of “touch” within that sphere then proceed to rotate your pawn toward this point. With a bit of work you can make this so that you can slide around your pawn and make it spin.