Not sure if this is correct section, please move if you have to!
As some of you are aware I’m currently developing a Horror Game see my post in In Progress section.
Just a few questions!
I want to make it so that you can choose how bright you want the players handheld torch to be? Any ideas?
Battery % for the torch, which runs out over time.
Depending on how bright you make the torch is depending on how long the battery lasts for?
Battery = 24 hours (game time)/2 hours (real time) on 25% battery
Battery = 12 hours (game time)/1 hour (real time) on 50% battery
Battery = 6 hours (game time)/30 mins (real time) on 75% battery
Battery = 3 hours (game time)/15 mins (real time) on 100% battery
Any idea on how to setup a blueprint to make this work?
- Going to add a 24 hour game time - but only with the moon, so there will be no sun that rises. The moon will set for 4 hours and then come back up. Brightness will change depending on the time of the day/night if you understand?
Any ideas will be great!