Creating a spaceship that can be walked around in

Scene capture2d is a bad choice since the windows and the view inside of the windows change with the position of each player’s head.

Even if you capture it and play it on a panel outside the window it is still not the same as playing the equivalent of a 360 movie captured from all around the “ship”.

Best example you can look at is Hitmans’s initial ICA training facility level from ages ago.
The boat’s surroundings are literally just a texture on a wall (on purpose and by design).
Yet from inside the ship you’d never really be able to tell as much…