Creating a shipping build / exe

Hi,

I can’t find any documentation on this so I thought I’d give it a go here.
How would I create a shipping build or .exe of my project in Rocket?

I’m not sure if Frontend from the Window menu is the correct path of doing this?

Thanks,

Jon

Since Rocket is a secret project limited to some of us lucky folks, theres no point in including Frontend because we are not actually allowed to ship games using Rocket. This is only for testing. Once UE4 goes public Frontend (or something equivalent) will be included.

That makes sense. Thanks!