Hello Im trying to make a tower defence game. I would like to know how to add points after an enemy is killed. Wether it is for kills or currency. Ive tried to do a pring string that increases with an increment after the enemy is destroyed but it always displays as 0 or 1. Any help would be much appreciated.
Hey @LiamRace27! Welcome back!
So you will need to set the value after it goes up, then add to that saved variable.
Try the bottom one if the top doesn’t work!
Let us know how it goes, and don’t be afraid to ask any questions at all!
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Thankyou for the response, I managed to fix the issue. It turns out I hadn’t set my game mode in the project settings to the one I created to handle the kill count. I spent hours looking for a solution when it was that simple. You live and learn I guess!
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