I can’t come up with a solution on how to realize this.
I am trying to essentially build a quicktravel map. The Player is in a certain spot, can choose an adjacent position and can trevel to the next Level.
My two big problems are visualisation and randomisation.
I dont wanna draw 50 versions in Photoshop and put buttons on top of it - no Problem… I’ll randomize it - or so I thought.
I don’t know if or how I can randomize the locations of the map-buttons or any widget really. There seems to be no way to get or set positions.
At least I know, that there is a “draw lines”-node. That seems quite helpful for the connections between the points, but I see no way to access/change or even remove a specific line once it was drawn. And that would be necessary for the visual style.
I also dont think that I can measure distance between widgets, wich makes me wonder on how to decide which points I want to connect and which ones are too far apart etc…
Attached there is a mockup on what I want to achieve.
Any tips or Ideas are appreciated.