Creating a new Open World Level uses a custom landscape from a different project?

Yeah, I thought of this as well, but doesn’t seem to be the case. I recently found out that it seems to be the open world template only. Even If I open a level that was created using the Open World template, waaaay before I even started my project, has changed to another landscape.
The custom landscape is also quite huge, but creating a new open world level takes but a second, making me think that the landscape already exists somewhere and is somehow being pulled. IDK how it works.

Thanks for your answer though. I appreciate it.