I am having the weirdest experience ever. Never tried anything like it. I don’t know how I managed to create this issue and I don’t know how to fix it.
I have an imported custom landscape fully setup, but I wanted a testing ground level to test things instead of doing it in my custom level. So I created a new Open World level, expecting the default landscape, but instead I was met with my custom landscape. After trying to fix it, I gave up and instead created a new project to create an open world level and then migrate it, but to my surprise the issue persists throughout all my projects. The same exact custom landscape.
Yeah, I thought of this as well, but doesn’t seem to be the case. I recently found out that it seems to be the open world template only. Even If I open a level that was created using the Open World template, waaaay before I even started my project, has changed to another landscape.
The custom landscape is also quite huge, but creating a new open world level takes but a second, making me think that the landscape already exists somewhere and is somehow being pulled. IDK how it works.