I want to build a TDM map that is mirrored. What’s my best bet for a smooth workflow? Is it to keep all the assets in a folder and every time I want to see it mirrored manually duplicate it and mirror everything? Is there some kind of other tool that can help me do this? Ideally I’d like to see the changes update in as close to as real time as possible so that I can see the connections between both sides of the map as they evolve.
i think you can load levels and rotate them now so you would build your level’s exact center at 0.0.0
then you would make a persistent level and load the level with all the art twice, with one of them being loaded rotated by 180
that’s a really good suggestion, thank you. I hadn’t considered thinking that way.