Creating a mirror using Scene Capture

I am attempting to make a mirror where when you look into the mirror, another character is reflected back. I have the camera and character set up, but I need the other character to mirror my movements. I’ve looked through the blueprint nodes and cannot figure out how to do this. Any suggestions?

I’m not sure… but since there’s no replies I’ll offer a possibility.

if you check out this tutorial here (which is quite easy and quick to go thru): A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
It shows how to make a mini map by using a texture,material, scene capture. Perhaps you can apply the same concept using the texture on a scene actor(the mirror) or something and having the camera reflect the character in front of it.