Creating a Material Blend Does Not Work

In Unreal 5.4.4 I have been trying to use multiple Megascans in Quixel to make new textures/material instances/blended materials. Whenever I try selecting multiple material instances and hitting ‘Create Material Blend,’ it says “Current Material Blending setup doesn’t support more than 3 material instances.” I’m only using 3 material instances. I created a blend material out of a singular material instance and tried manually adding the other 2 instances to the middle and top layer, but that did not work either.

Please help, and let me know if you need additional details to do so.

2 Likes

I found a solution you might want to try.

  1. In the Content Browser, double-click to open your middle layer texture, then search for ‘Virtual Texture Streaming’ and uncheck it.
  2. After that, you should be able to drag this texture into the middle layer.